Riwmorld
|
Public Member Functions | |
void | RegenerateNow () |
void | Render () |
void | SetDirty () |
Protected Member Functions | |
void | FinalizeMesh (MeshParts tags, bool optimize=false) |
LayerSubMesh | GetSubMesh (Material material) |
LayerSubMesh | GetSubMesh (Material material, out int subMeshIndex) |
virtual void | Regenerate () |
Protected Attributes | |
List< LayerSubMesh > | subMeshes = new List<LayerSubMesh>() |
Properties | |
virtual float | Alpha [get] |
virtual int | Layer [get] |
virtual Quaternion | Rotation [get] |
virtual bool | ShouldRegenerate [get] |