|
| Pawn_RelationsTracker (Pawn pawn) |
|
void | AddDirectRelation (PawnRelationDef def, Pawn otherPawn) |
|
void | ClearAllRelations () |
|
float | CompatibilityWith (Pawn otherPawn) |
|
float | ConstantPerPawnsPairCompatibilityOffset (int otherPawnID) |
|
bool | DirectRelationExists (PawnRelationDef def, Pawn otherPawn) |
|
void | ExposeData () |
|
DirectPawnRelation | GetDirectRelation (PawnRelationDef def, Pawn otherPawn) |
|
Pawn | GetFirstDirectRelationPawn (PawnRelationDef def, Predicate< Pawn > predicate=null) |
|
float | GetFriendDiedThoughtPowerFactor (int opinion) |
|
float | GetRivalDiedThoughtPowerFactor (int opinion) |
|
void | Notify_PawnKidnapped () |
|
void | Notify_PawnSold (Pawn playerNegotiator) |
|
void | Notify_RescuedBy (Pawn rescuer) |
|
string | OpinionExplanation (Pawn other) |
|
int | OpinionOf (Pawn other) |
|
void | RemoveDirectRelation (DirectPawnRelation relation) |
|
void | RemoveDirectRelation (PawnRelationDef def, Pawn otherPawn) |
|
float | SecondaryRomanceChanceFactor (Pawn otherPawn) |
|
void | SocialTrackerTick () |
|
bool | TryRemoveDirectRelation (PawnRelationDef def, Pawn otherPawn) |
|
|
const int | FriendOpinionThreshold = 20 |
|
const int | RivalOpinionThreshold = -20 |
|
bool | everSeenByPlayer |
|
bool | canGetRescuedThought = true |
|
|
IEnumerable< Pawn > | Children [get] |
|
int | ChildrenCount [get] |
|
List< DirectPawnRelation > | DirectRelations [get] |
|
IEnumerable< Pawn > | FamilyByBlood [get] |
|
IEnumerable< Pawn > | PotentiallyRelatedPawns [get] |
|
IEnumerable< Pawn > | RelatedPawns [get] |
|
bool | RelatedToAnyoneOrAnyoneRelatedToMe [get] |
|
The documentation for this class was generated from the following file:
- RimWorld/Pawn_RelationsTracker.cs