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| Rot4 (byte newRot) |
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| Rot4 (int newRot) |
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override bool | Equals (object obj) |
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bool | Equals (Rot4 other) |
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override int | GetHashCode () |
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void | Rotate (RotationDirection RotDir) |
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override string | ToString () |
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string | ToStringHuman () |
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static Rot4 | FromAngleFlat (float angle) |
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static Rot4 | FromIntVec2 (IntVec2 offset) |
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static Rot4 | FromIntVec3 (IntVec3 offset) |
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static Rot4 | FromString (string str) |
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static bool | operator== (Rot4 a, Rot4 b) |
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static bool | operator!= (Rot4 a, Rot4 b) |
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float | AsAngle [get] |
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byte | AsByte [get, set] |
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int | AsInt [get, set] |
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Quaternion | AsQuat [get] |
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static Rot4 | East [get] |
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IntVec3 | FacingCell [get] |
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static Rot4 | Invalid [get] |
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bool | IsHorizontal [get] |
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bool | IsValid [get] |
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static Rot4 | North [get] |
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Rot4 | Opposite [get] |
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static Rot4 | Random [get] |
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static Rot4 | South [get] |
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static Rot4 | West [get] |
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The documentation for this struct was generated from the following file: