Riwmorld
RimWorld.CompFlickable Class Reference
Inheritance diagram for RimWorld.CompFlickable:
Verse.ThingComp

Public Member Functions

override IEnumerable< GizmoCompGetGizmosExtra ()
 
void DoFlick ()
 
override void PostExposeData ()
 
void ResetToOn ()
 
bool WantsFlick ()
 
- Public Member Functions inherited from Verse.ThingComp
virtual bool AllowStackWith (Thing other)
 
virtual IEnumerable< FloatMenuOptionCompFloatMenuOptions (Pawn selPawn)
 
virtual string CompInspectStringExtra ()
 
virtual void CompPrintForPowerGrid (SectionLayer layer)
 
virtual void CompTick ()
 
virtual void CompTickRare ()
 
virtual string GetDescriptionPart ()
 
virtual void Initialize (CompProperties props)
 
virtual void PostDeSpawn (Map map)
 
virtual void PostDestroy (DestroyMode mode, Map previousMap)
 
virtual void PostDraw ()
 
virtual void PostDrawExtraSelectionOverlays ()
 
virtual void PostIngested (Pawn ingester)
 
virtual void PostPostApplyDamage (DamageInfo dinfo, float totalDamageDealt)
 
virtual void PostPreApplyDamage (DamageInfo dinfo, out bool absorbed)
 
virtual void PostPrintOnto (SectionLayer layer)
 
virtual void PostSpawnSetup ()
 
virtual void PostSplitOff (Thing piece)
 
virtual void PreAbsorbStack (Thing otherStack, int count)
 
virtual void PrePreTraded (TradeAction action, Pawn playerNegotiator, ITrader trader)
 
virtual void ReceiveCompSignal (string signal)
 
override string ToString ()
 
virtual string TransformLabel (string label)
 

Public Attributes

const string FlickedOnSignal = "FlickedOn"
 
const string FlickedOffSignal = "FlickedOff"
 
- Public Attributes inherited from Verse.ThingComp
ThingWithComps parent
 
CompProperties props
 

Properties

bool SwitchIsOn [get, set]
 

The documentation for this class was generated from the following file: