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override void | PostLoad () |
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virtual void | ClearCachedData () |
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override IEnumerable< string > | ConfigErrors () |
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override int | GetHashCode () |
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virtual IEnumerable< StatDrawEntry > | SpecialDisplayStats () |
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override string | ToString () |
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virtual void | ResolveReferences () |
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Type | worldObjectClass = typeof(WorldObject) |
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bool | canHaveFaction = true |
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bool | impassable |
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int | pathCost |
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bool | selectable = true |
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bool | neverMultiSelect |
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List< Type > | inspectorTabs |
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List< InspectTabBase > | inspectorTabsResolved |
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bool | useDynamicDrawer |
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bool | expandingIcon |
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string | expandingIconTexture |
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float | expandingIconPriority |
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string | texture |
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bool | blockExitGridUntilBattleIsWon |
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const string | DefaultDefName = "UnnamedDef" |
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string | defName = "UnnamedDef" |
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string | label |
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string | description |
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ushort | shortHash |
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ushort | index = 65535 |
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ushort | debugRandomId = (ushort)Rand.RangeInclusive(0, 65535) |
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bool | AffectsPathing [get] |
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Texture2D | ExpandingIconTexture [get] |
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UnityEngine.Material | Material [get] |
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string | LabelCap [get] |
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The documentation for this class was generated from the following file:
- RimWorld/WorldObjectDef.cs