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override float | OpinionOffset () |
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override bool | GroupsWith (Thought other) |
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Pawn | OtherPawn () |
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void | RecalculateState () |
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override bool | TryMergeWithExistingThought (out bool showBubble) |
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virtual void | ExposeData () |
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virtual void | Init () |
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virtual float | MoodOffset () |
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override string | ToString () |
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Pawn | otherPawn |
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Pawn | pawn |
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ThoughtDef | def |
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override ThoughtState | CurrentStateInternal () |
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string | reason |
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override bool | VisibleInNeedsTab [get] |
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bool | Active [get] |
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override int | CurStageIndex [get] |
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override string | LabelCap [get] |
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virtual float | BaseMoodOffset [get] |
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ThoughtStage | CurStage [get] |
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abstract int | CurStageIndex [get] |
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string | Description [get] |
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Texture2D | Icon [get] |
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virtual string | LabelCap [get] |
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string | LabelCapSocial [get] |
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virtual bool | VisibleInNeedsTab [get] |
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The documentation for this class was generated from the following file:
- RimWorld/Thought_HardWorkerVsLazy.cs