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void | Add (Faction faction) |
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void | ExposeData () |
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Faction | FactionAtTile (int tileID) |
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void | FactionManagerTick () |
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void | FactionsDebugDrawOnMap () |
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Faction | FirstFactionOfDef (FactionDef facDef) |
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void | LogKidnappedPawns () |
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Faction | RandomEnemyFaction (bool allowHidden=false, bool allowDefeated=false) |
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bool | TryGetRandomNonColonyHumanlikeFaction (out Faction faction, bool tryMedievalOrBetter, bool allowDefeated=false) |
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IEnumerable< Faction > | AllFactions [get] |
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IEnumerable< Faction > | AllFactionsInViewOrder [get] |
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List< Faction > | AllFactionsListForReading [get] |
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IEnumerable< Faction > | AllFactionsVisible [get] |
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The documentation for this class was generated from the following file:
- RimWorld/FactionManager.cs