Riwmorld
RimWorld Namespace Reference

Namespaces

Classes

class  ActiveDropPod
 
class  ActiveDropPodInfo
 
class  ActiveLessonHandler
 
class  AddictionUtility
 
class  AgeInjuryUtility
 
class  Alert
 
class  Alert_AwaitingMedicalOperation
 
class  Alert_BilliardsTableOnWall
 
class  Alert_BrawlerHasRangedWeapon
 
class  Alert_ColonistNeedsRescuing
 
class  Alert_ColonistNeedsTend
 
class  Alert_ColonistsIdle
 
class  Alert_Critical
 
class  Alert_Exhaustion
 
class  Alert_FireInHomeArea
 
class  Alert_HunterHasShieldAndRangedWeapon
 
class  Alert_HunterLacksRangedWeapon
 
class  Alert_Hypothermia
 
class  Alert_HypothermicAnimals
 
class  Alert_ImmobileCaravan
 
class  Alert_LifeThreateningHediff
 
class  Alert_LowFood
 
class  Alert_LowMedicine
 
class  Alert_MajorOrExtremeBreakRisk
 
class  Alert_MinorBreakRisk
 
class  Alert_NeedBatteries
 
class  Alert_NeedColonistBeds
 
class  Alert_NeedDefenses
 
class  Alert_NeedDoctor
 
class  Alert_NeedJoySource
 
class  Alert_NeedMealSource
 
class  Alert_NeedMiner
 
class  Alert_NeedResearchProject
 
class  Alert_NeedWarden
 
class  Alert_NeedWarmClothes
 
class  Alert_PasteDispenserNeedsHopper
 
class  Alert_ShieldUserHasRangedWeapon
 
class  Alert_StarvationAnimals
 
class  Alert_StarvationColonists
 
class  Alert_TatteredApparel
 
class  Alert_Thought
 
class  Alert_UnhappyNudity
 
class  AlertArrow
 
struct  AlertReport
 
class  AlertsReadout
 
class  AmbientSoundManager
 
class  AmmoContainer
 
class  AnimalBiomeRecord
 
class  Antimissile
 
class  Apparel
 
struct  ApparelGraphicRecord
 
class  ApparelGraphicRecordGetter
 
class  ApparelProperties
 
class  ApparelUtility
 
class  ArchitectCategoryTab
 
class  Area_Allowed
 
class  Area_BuildRoof
 
class  Area_Home
 
class  Area_NoRoof
 
class  Area_SnowClear
 
class  AreaAllowedGUI
 
class  AutoHomeAreaMaker
 
class  Autosaver
 
class  Autotests_ColonyMaker
 
class  Autotests_RandomNumbers
 
class  AutoUndrafter
 
class  Backstory
 
class  BackstoryDatabase
 
class  BackstoryHardcodedData
 
class  BeachMaker
 
class  BeautyUtility
 
class  Bill
 
class  Bill_Medical
 
class  Bill_Production
 
class  Bill_ProductionWithUft
 
class  BillRepeatModeUtility
 
class  BillStack
 
class  BillUtility
 
class  BiomeAnimalRecord
 
class  BiomeDef
 
class  BiomeDefOf
 
class  BiomeDiseaseRecord
 
class  BiomePlantRecord
 
class  BiomeWorker
 
class  BiomeWorker_AridShrubland
 
class  BiomeWorker_BorealForest
 
class  BiomeWorker_Desert
 
class  BiomeWorker_ExtremeDesert
 
class  BiomeWorker_IceSheet
 
class  BiomeWorker_Ocean
 
class  BiomeWorker_SeaIce
 
class  BiomeWorker_TemperateForest
 
class  BiomeWorker_TropicalRainforest
 
class  BiomeWorker_Tundra
 
class  Blueprint
 
class  Blueprint_Build
 
class  Blueprint_Door
 
class  Blueprint_Install
 
class  BodyDefOf
 
class  BodyPartDefOf
 
class  BodyPartGroupDefOf
 
class  BreakdownableUtility
 
class  BreakdownManager
 
class  BreakRiskAlertUtility
 
class  BuildCopyCommandUtility
 
class  Building_AncientCryptosleepCasket
 
class  Building_Art
 
class  Building_Battery
 
class  Building_Bed
 
class  Building_BlastingCharge
 
class  Building_Casket
 
class  Building_CommsConsole
 
class  Building_Cooler
 
class  Building_CrashedShipPart
 
class  Building_CryptosleepCasket
 
class  Building_Door
 
class  Building_FermentingBarrel
 
class  Building_Grave
 
class  Building_Heater
 
class  Building_MarriageSpot
 
class  Building_NutrientPasteDispenser
 
class  Building_OrbitalTradeBeacon
 
class  Building_PlantGrower
 
class  Building_PoisonShipPart
 
class  Building_PowerSwitch
 
class  Building_PsychicEmanator
 
class  Building_ResearchBench
 
class  Building_Sarcophagus
 
class  Building_ShipComputerCore
 
class  Building_SteamGeyser
 
class  Building_Storage
 
class  Building_SunLamp
 
class  Building_TempControl
 
class  Building_Trap
 
class  Building_TrapExplosive
 
class  Building_TrapRearmable
 
class  Building_Turret
 
class  Building_TurretGun
 
class  Building_Vent
 
class  Building_WorkTable
 
class  Building_WorkTable_HeatPush
 
class  BuildingProperties
 
class  Bullet
 
class  CaravanRandomEncounterUtility
 
class  CaravanTargetIncidentUtility
 
class  CaravanUIUtility
 
class  CharacterCardUtility
 
class  ChemicalDef
 
class  ChemicalDefOf
 
class  ChildRelationUtility
 
class  CollectionsMassCalculator
 
class  ColonistBar
 
class  ColonistBarColonistDrawer
 
class  ColonistBarDrawLocsFinder
 
class  Command_LoadToTransporter
 
class  Command_SetTargetFuelLevel
 
class  CompAffectedByFacilities
 
class  CompArt
 
class  CompBreakdownable
 
class  CompDeepDrill
 
class  CompDeepScanner
 
class  CompDrug
 
class  CompEggLayer
 
class  CompExplosive
 
class  CompFacility
 
class  CompFireOverlay
 
class  CompFlickable
 
class  CompFoodPoisonable
 
class  CompFoodPoisoningChance
 
class  CompForbiddable
 
class  CompGatherSpot
 
class  CompHasGatherableBodyResource
 
class  CompHatcher
 
class  CompIngredients
 
class  CompLaunchable
 
class  CompMaintainable
 
class  CompMannable
 
class  CompMelter
 
class  CompMilkable
 
class  CompNeurotrainer
 
class  CompPower
 
class  CompPowerBattery
 
class  CompPowerPlant
 
class  CompPowerPlantSolar
 
class  CompPowerPlantSteam
 
class  CompPowerPlantWind
 
class  CompPowerTrader
 
class  CompPowerTransmitter
 
class  CompProperties_AffectedByFacilities
 
class  CompProperties_Art
 
class  CompProperties_Battery
 
class  CompProperties_Breakdownable
 
class  CompProperties_Drug
 
class  CompProperties_EggLayer
 
class  CompProperties_Explosive
 
class  CompProperties_Facility
 
class  CompProperties_FireOverlay
 
class  CompProperties_Flickable
 
class  CompProperties_FoodPoisonable
 
class  CompProperties_FoodPoisoningChance
 
class  CompProperties_Forbiddable
 
class  CompProperties_Glower
 
class  CompProperties_Hatcher
 
class  CompProperties_Ingredients
 
class  CompProperties_Launchable
 
class  CompProperties_Maintainable
 
class  CompProperties_Mannable
 
class  CompProperties_Milkable
 
class  CompProperties_Power
 
class  CompProperties_Refuelable
 
class  CompProperties_RoomIdentifier
 
class  CompProperties_Rottable
 
class  CompProperties_Shearable
 
class  CompProperties_ShipPart
 
class  CompProperties_Spawner
 
class  CompProperties_SpawnerFilth
 
class  CompProperties_SpawnerHives
 
class  CompProperties_Targetable
 
class  CompProperties_TempControl
 
class  CompProperties_TemperatureRuinable
 
class  CompProperties_TerrainPump
 
class  CompProperties_TerrainPumpDry
 
class  CompProperties_Transporter
 
class  CompProperties_Usable
 
class  CompProperties_UseEffect
 
class  CompQuality
 
class  CompRefuelable
 
class  CompReportWorkSpeed
 
class  CompRoomIdentifier
 
class  CompRottable
 
class  CompShearable
 
class  CompShipPart
 
class  CompSpawner
 
class  CompSpawnerFilth
 
class  CompSpawnerHives
 
class  CompTargetable
 
class  CompTargetable_AllAnimalsOnTheMap
 
class  CompTargetable_AllPawnsOnTheMap
 
class  CompTargetable_SinglePawn
 
class  CompTargetEffect
 
class  CompTargetEffect_Berserk
 
class  CompTargetEffect_BrainDamageChance
 
class  CompTargetEffect_GoodwillImpact
 
class  CompTargetEffect_Manhunter
 
class  CompTargetEffect_MoodBoost
 
class  CompTargetEffect_PsychicShock
 
class  CompTempControl
 
class  CompTemperatureRuinable
 
class  CompTerrainPump
 
class  CompTerrainPumpDry
 
class  CompTransporter
 
class  CompUsable
 
class  CompUseEffect
 
class  CompUseEffect_Artifact
 
class  CompUseEffect_LearnSkill
 
class  CompUseEffect_StartWick
 
class  ConceptDef
 
class  ConceptDefOf
 
class  CopyPasteUI
 
class  CostListCalculator
 
class  CreditsAssembler
 
class  DamageDefOf
 
class  DamageWatcher
 
class  DangerWatcher
 
class  DateReadout
 
class  DateUtility
 
class  DeathActionWorker_BigExplosion
 
class  DeathActionWorker_DropBodyParts
 
class  DeathActionWorker_SmallExplosion
 
class  DefGenerator
 
class  DefOf
 
class  DefOfHelper
 
class  DesignationCategoryDefOf
 
class  DesignationDefOf
 
class  Designator_AreaAllowed
 
class  Designator_AreaAllowedClear
 
class  Designator_AreaAllowedExpand
 
class  Designator_AreaBuildRoof
 
class  Designator_AreaBuildRoofClear
 
class  Designator_AreaBuildRoofExpand
 
class  Designator_AreaHome
 
class  Designator_AreaHomeClear
 
class  Designator_AreaHomeExpand
 
class  Designator_AreaNoRoof
 
class  Designator_AreaNoRoofClear
 
class  Designator_AreaNoRoofExpand
 
class  Designator_AreaSnowClear
 
class  Designator_AreaSnowClearClear
 
class  Designator_AreaSnowClearExpand
 
class  Designator_Build
 
class  Designator_Cancel
 
class  Designator_Claim
 
class  Designator_Deconstruct
 
class  Designator_EmptySpace
 
class  Designator_Haul
 
class  Designator_Hunt
 
class  Designator_Install
 
class  Designator_Mine
 
class  Designator_Open
 
class  Designator_Place
 
class  Designator_Plan
 
class  Designator_PlanAdd
 
class  Designator_PlanRemove
 
class  Designator_Plants
 
class  Designator_PlantsCut
 
class  Designator_PlantsHarvest
 
class  Designator_PlantsHarvestWood
 
class  Designator_RearmTrap
 
class  Designator_RemoveFloor
 
class  Designator_Slaughter
 
class  Designator_SmoothFloor
 
class  Designator_Strip
 
class  Designator_Tame
 
class  Designator_Uninstall
 
class  Designator_Zone
 
class  Designator_ZoneAdd
 
class  Designator_ZoneAdd_Growing
 
class  Designator_ZoneAddStockpile
 
class  Designator_ZoneAddStockpile_Dumping
 
class  Designator_ZoneAddStockpile_Resources
 
class  Designator_ZoneDelete
 
class  Dialog_AddPreferredName
 
class  Dialog_AdvancedGameConfig
 
class  Dialog_AssignBuildingOwner
 
class  Dialog_BillConfig
 
class  Dialog_DefineBinding
 
class  Dialog_FileList
 
class  Dialog_FormCaravan
 
class  Dialog_GiveName
 
class  Dialog_KeyBindings
 
class  Dialog_LoadTransporters
 
class  Dialog_ManageAreas
 
class  Dialog_ManageDrugPolicies
 
class  Dialog_ManageOutfits
 
class  Dialog_NamePlayerFaction
 
class  Dialog_NamePlayerFactionAndBase
 
class  Dialog_NamePlayerFactionBase
 
class  Dialog_Negotiation
 
class  Dialog_Options
 
class  Dialog_ResolutionPicker
 
class  Dialog_SaveFileList
 
class  Dialog_SaveFileList_Load
 
class  Dialog_SaveFileList_Save
 
class  Dialog_ScenarioList
 
class  Dialog_ScenarioList_Load
 
class  Dialog_ScenarioList_Save
 
class  Dialog_Trade
 
class  DifficultyDef
 
class  DifficultyDefOf
 
class  DigUtility
 
class  Direction8WayUtility
 
class  DirectPawnRelation
 
class  DragBox
 
class  DropCellFinder
 
class  DropPodAnimationUtility
 
class  DropPodIncoming
 
class  DropPodLeaving
 
class  DropPodUtility
 
class  DrugAIUtility
 
class  DrugPolicy
 
class  DrugPolicyDatabase
 
class  DrugPolicyEntry
 
class  DrugTakeRecord
 
class  DutyDefOf
 
class  EffecterDefOf
 
struct  EventPack
 
class  ExternalHistory
 
class  ExternalHistoryUtility
 
class  FacilitiesUtility
 
class  Faction
 
class  FactionDef
 
class  FactionDefOf
 
class  FactionDialogMaker
 
class  FactionGenerator
 
class  FactionManager
 
class  FactionRelation
 
class  FactionTacticalMemory
 
class  FactionUtility
 
class  FastIntComparer
 
class  FeedPatientUtility
 
class  FertilityGrid
 
class  Filth
 
class  FilthMaker
 
class  FilthProperties
 
class  Fire
 
class  FireUtility
 
class  FireWatcher
 
class  FiringIncident
 
class  FlickUtility
 
class  FloatMenuMakerMap
 
class  FloatMenuUtility
 
class  FoodTypeFlagsExtension
 
class  FoodUtility
 
class  ForbidUtility
 
class  Frame
 
class  FuelingPortUtility
 
class  GameEnder
 
class  GameRules
 
class  GameVictoryUtility
 
class  GatherAnimalsAndSlavesForCaravanUtility
 
class  GatheringsUtility
 
class  GatherItemsForCaravanUtility
 
class  GatherSpotLister
 
class  GenCelestial
 
class  GenConstruct
 
class  GenDate
 
class  GenGameEnd
 
class  GenGuest
 
class  GenHostility
 
class  GenLabel
 
class  GenLeaving
 
class  GenLocalDate
 
class  GenPlant
 
class  GenPlantReproduction
 
class  GenStep_Animals
 
class  GenStep_ElevationFertility
 
class  GenStep_FactionBase
 
class  GenStep_FindPlayerStartSpot
 
class  GenStep_Plants
 
class  GenStep_RockChunks
 
class  GenStep_RocksFromGrid
 
class  GenStep_ScatterDeepResourceLumps
 
class  GenStep_ScatterLumpsMineable
 
class  GenStep_ScatterRuinsSimple
 
class  GenStep_ScatterShrines
 
class  GenStep_ScenParts
 
class  GenStep_Snow
 
class  GenStep_Terrain
 
class  GenStuff
 
class  GenThing
 
class  GenWorld
 
class  GiveToPackAnimalUtility
 
class  Gizmo_PersonalShieldStatus
 
class  Gizmo_RefuelableFuelStatus
 
class  GlobalControls
 
class  GlobalControlsUtility
 
class  Graphic_LinkedTransmitter
 
class  Graphic_LinkedTransmitterOverlay
 
class  GridShapeMaker
 
class  HairDef
 
class  HealthAIUtility
 
class  HealthCardUtility
 
class  Hediff_Addiction
 
class  Hediff_HeartAttack
 
class  HediffDefOf
 
class  HediffGiverSetDef
 
class  History
 
class  HistoryAutoRecorder
 
class  HistoryAutoRecorderDef
 
class  HistoryAutoRecorderGroup
 
class  HistoryAutoRecorderGroupDef
 
class  HistoryAutoRecorderWorker
 
class  HistoryAutoRecorderWorker_ColonistMood
 
class  HistoryAutoRecorderWorker_FreeColonists
 
class  HistoryAutoRecorderWorker_Prisoners
 
class  HistoryAutoRecorderWorker_WealthBuildings
 
class  HistoryAutoRecorderWorker_WealthItems
 
class  HistoryAutoRecorderWorker_WealthTotal
 
class  Hive
 
class  HivesUtility
 
class  HostilityResponseModeUtility
 
class  HungerLevelUtility
 
class  HuntJobUtility
 
interface  IActiveDropPod
 
interface  IAssignableBuilding
 
interface  IBillGiver
 
interface  IBillGiverWithTickAction
 
interface  ICommunicable
 
interface  IConstructible
 
interface  IIncidentTarget
 
interface  IInspectPane
 
class  ImpactSoundUtility
 
class  IncidentCategoryEntry
 
class  IncidentDef
 
class  IncidentDefOf
 
class  IncidentParms
 
class  IncidentParmsUtility
 
class  IncidentQueue
 
class  IncidentWorker
 
class  IncidentWorker_Alphabeavers
 
class  IncidentWorker_Ambush
 
class  IncidentWorker_Ambush_EnemyFaction
 
class  IncidentWorker_Ambush_ManhunterPack
 
class  IncidentWorker_AnimalInsanityMass
 
class  IncidentWorker_AnimalInsanitySingle
 
class  IncidentWorker_CaravanMeeting
 
class  IncidentWorker_ColdSnap
 
class  IncidentWorker_CropBlight
 
class  IncidentWorker_Disease
 
class  IncidentWorker_FarmAnimalsWanderIn
 
class  IncidentWorker_Flashstorm
 
class  IncidentWorker_HeatWave
 
class  IncidentWorker_Infestation
 
class  IncidentWorker_JourneyOffer
 
class  IncidentWorker_MakeMapCondition
 
class  IncidentWorker_ManhunterPack
 
class  IncidentWorker_NeutralGroup
 
class  IncidentWorker_OrbitalTraderArrival
 
class  IncidentWorker_PawnsArrive
 
class  IncidentWorker_PoisonShipPartCrash
 
class  IncidentWorker_PsychicDrone
 
class  IncidentWorker_PsychicEmanation
 
class  IncidentWorker_PsychicEmanatorShipPartCrash
 
class  IncidentWorker_PsychicSoothe
 
class  IncidentWorker_Raid
 
class  IncidentWorker_RaidEnemy
 
class  IncidentWorker_RaidFriendly
 
class  IncidentWorker_RansomDemand
 
class  IncidentWorker_RefugeeChased
 
class  IncidentWorker_RefugeePodCrash
 
class  IncidentWorker_ResourcePodCrash
 
class  IncidentWorker_SelfTame
 
class  IncidentWorker_ShipChunkDrop
 
class  IncidentWorker_ShipPartCrash
 
class  IncidentWorker_ShortCircuit
 
class  IncidentWorker_ThrumboPasses
 
class  IncidentWorker_TraderCaravanArrival
 
class  IncidentWorker_TravelerGroup
 
class  IncidentWorker_VisitorGroup
 
class  IncidentWorker_WandererJoin
 
struct  IndividualThoughtToAdd
 
class  InfestationCellFinder
 
class  IngestibleProperties
 
class  IngestionOutcomeDoer
 
class  IngestionOutcomeDoer_GiveHediff
 
class  IngestionOutcomeDoer_OffsetNeed
 
class  InspectGizmoGrid
 
class  InspectPaneFiller
 
class  InspectPaneUtility
 
class  InstallationDesignatorDatabase
 
class  InstallBlueprintUtility
 
class  Instruction_AddBill
 
class  Instruction_Basic
 
class  Instruction_BuildAtRoom
 
class  Instruction_BuildInRoom
 
class  Instruction_BuildNearRoom
 
class  Instruction_BuildRoomDoor
 
class  Instruction_BuildRoomWalls
 
class  Instruction_BuildSandbags
 
class  Instruction_ChopWood
 
class  Instruction_DownRaider
 
class  Instruction_EquipWeapons
 
class  Instruction_ExpandArea
 
class  Instruction_ExpandAreaBuildRoof
 
class  Instruction_ExpandAreaHome
 
class  Instruction_FinishConstruction
 
class  Instruction_LearnConcept
 
class  Instruction_MineSteel
 
class  Instruction_PlaceGrowingZone
 
class  Instruction_PlaceStockpile
 
class  Instruction_SetGrowingZonePlant
 
class  Instruction_UndraftAll
 
class  Instruction_UnforbidStartingResources
 
class  InstructionDef
 
class  InteractionDef
 
class  InteractionDefOf
 
class  InteractionUtility
 
class  InteractionWorker
 
class  InteractionWorker_Breakup
 
class  InteractionWorker_Chitchat
 
class  InteractionWorker_DeepTalk
 
class  InteractionWorker_Insult
 
class  InteractionWorker_KindWords
 
class  InteractionWorker_MarriageProposal
 
class  InteractionWorker_Nuzzle
 
class  InteractionWorker_RecruitAttempt
 
class  InteractionWorker_RomanceAttempt
 
class  InteractionWorker_Slight
 
class  IntermittentSteamSprayer
 
interface  IOpenable
 
interface  IPlantToGrowSettable
 
interface  ISlotGroupParent
 
interface  ISocialThought
 
interface  IStoreSettingsParent
 
class  ITab
 
class  ITab_Art
 
class  ITab_Bills
 
class  ITab_Pawn_Character
 
class  ITab_Pawn_Gear
 
class  ITab_Pawn_Guest
 
class  ITab_Pawn_Health
 
class  ITab_Pawn_Needs
 
class  ITab_Pawn_Prisoner
 
class  ITab_Pawn_Social
 
class  ITab_Pawn_Training
 
class  ITab_Pawn_Visitor
 
class  ITab_Storage
 
class  ItemAvailability
 
interface  IThoughtGiver
 
interface  ITrader
 
interface  ITransferable
 
class  Jetter
 
class  JobDefOf
 
class  JobDriver_AffectFloor
 
class  JobDriver_AffectRoof
 
class  JobDriver_BeatFire
 
class  JobDriver_BuildRoof
 
class  JobDriver_BuildSnowman
 
class  JobDriver_BuryCorpse
 
class  JobDriver_CarryToCryptosleepCasket
 
class  JobDriver_ChatWithPrisoner
 
class  JobDriver_CleanFilth
 
class  JobDriver_ClearSnow
 
class  JobDriver_ConstructFinishFrame
 
class  JobDriver_Deconstruct
 
class  JobDriver_DropEquipment
 
class  JobDriver_EnterCryptosleepCasket
 
class  JobDriver_EnterTransporter
 
class  JobDriver_Execute
 
class  JobDriver_ExtinguishSelf
 
class  JobDriver_FillFermentingBarrel
 
class  JobDriver_FixBrokenDownBuilding
 
class  JobDriver_FleeAndCower
 
class  JobDriver_Flick
 
class  JobDriver_FoodDeliver
 
class  JobDriver_FoodFeedPatient
 
class  JobDriver_GatherAnimalBodyResources
 
class  JobDriver_GiveToPackAnimal
 
class  JobDriver_GoForWalk
 
class  JobDriver_Hunt
 
class  JobDriver_Ignite
 
class  JobDriver_Ingest
 
class  JobDriver_InteractAnimal
 
class  JobDriver_Kidnap
 
class  JobDriver_LayDown
 
class  JobDriver_LayEgg
 
class  JobDriver_Lovin
 
class  JobDriver_Maintain
 
class  JobDriver_ManTurret
 
class  JobDriver_MarryAdjacentPawn
 
class  JobDriver_Mate
 
class  JobDriver_Milk
 
class  JobDriver_Mine
 
class  JobDriver_Nuzzle
 
class  JobDriver_Open
 
class  JobDriver_OperateDeepDrill
 
class  JobDriver_PlaceNoCostFrame
 
class  JobDriver_PlantCut
 
class  JobDriver_PlantHarvest
 
class  JobDriver_PlantSow
 
class  JobDriver_PlantWork
 
class  JobDriver_PlayBilliards
 
class  JobDriver_PlayHorseshoes
 
class  JobDriver_PredatorHunt
 
class  JobDriver_PrepareCaravan_GatherItems
 
class  JobDriver_PrepareCaravan_GatherPawns
 
class  JobDriver_RearmTrap
 
class  JobDriver_Refuel
 
class  JobDriver_RelaxAlone
 
class  JobDriver_RemoveApparel
 
class  JobDriver_RemoveBuilding
 
class  JobDriver_RemoveFloor
 
class  JobDriver_RemoveRoof
 
class  JobDriver_Repair
 
class  JobDriver_Research
 
class  JobDriver_Shear
 
class  JobDriver_SitFacingBuilding
 
class  JobDriver_Skygaze
 
class  JobDriver_Slaughter
 
class  JobDriver_SmoothFloor
 
class  JobDriver_SocialRelax
 
class  JobDriver_Spectate
 
class  JobDriver_StandAndBeSociallyActive
 
class  JobDriver_Strip
 
class  JobDriver_TakeAndExitMap
 
class  JobDriver_TakeBeerOutOfFermentingBarrel
 
class  JobDriver_TakeToBed
 
class  JobDriver_Tame
 
class  JobDriver_TendPatient
 
class  JobDriver_TradeWithPawn
 
class  JobDriver_Train
 
class  JobDriver_Uninstall
 
class  JobDriver_UnloadInventory
 
class  JobDriver_UnloadYourInventory
 
class  JobDriver_UseCommsConsole
 
class  JobDriver_UseItem
 
class  JobDriver_ViewArt
 
class  JobDriver_VisitGrave
 
class  JobDriver_VisitJoyThing
 
class  JobDriver_VisitSickPawn
 
class  JobDriver_Vomit
 
class  JobDriver_WatchBuilding
 
class  JobDriver_WatchTelevision
 
class  JobDriver_Wear
 
class  JobGiver_AIDefendEscortee
 
class  JobGiver_AIDefendMaster
 
class  JobGiver_AIDefendPawn
 
class  JobGiver_AIDefendPoint
 
class  JobGiver_AIFightEnemies
 
class  JobGiver_AIFightEnemy
 
class  JobGiver_AIFollowEscortee
 
class  JobGiver_AIFollowMaster
 
class  JobGiver_AIFollowPawn
 
class  JobGiver_AIGotoNearestHostile
 
class  JobGiver_AISapper
 
class  JobGiver_AITrashBuildingsDistant
 
class  JobGiver_AITrashColonyClose
 
class  JobGiver_Berserk
 
class  JobGiver_Binge
 
class  JobGiver_BingeDrug
 
class  JobGiver_BingeFood
 
class  JobGiver_ConfigurableHostilityResponse
 
class  JobGiver_DoLovin
 
class  JobGiver_DropUnusedInventory
 
class  JobGiver_EatInPartyArea
 
class  JobGiver_EatRandom
 
class  JobGiver_EnterTransporter
 
class  JobGiver_ExtinguishSelf
 
class  JobGiver_FightFiresNearPoint
 
class  JobGiver_FireStartingSpree
 
class  JobGiver_FleeExplosion
 
class  JobGiver_GetFood
 
class  JobGiver_GetJoy
 
class  JobGiver_GetJoyInBed
 
class  JobGiver_GetJoyInPartyArea
 
class  JobGiver_GetRest
 
class  JobGiver_GotoTravelDestination
 
class  JobGiver_Haul
 
class  JobGiver_HiveDefense
 
class  JobGiver_IdleJoy
 
class  JobGiver_KeepLyingDown
 
class  JobGiver_Kidnap
 
class  JobGiver_LayEgg
 
class  JobGiver_LoadTransporters
 
class  JobGiver_MaintainHives
 
class  JobGiver_Manhunter
 
class  JobGiver_ManTurretsNearPoint
 
class  JobGiver_MarryAdjacentPawn
 
class  JobGiver_Mate
 
class  JobGiver_MineRandom
 
class  JobGiver_Nuzzle
 
class  JobGiver_OptimizeApparel
 
class  JobGiver_PackFood
 
class  JobGiver_PatientGoToBed
 
class  JobGiver_PickUpOpportunisticWeapon
 
class  JobGiver_PrepareCaravan_GatherItems
 
class  JobGiver_PrepareCaravan_GatherPawns
 
class  JobGiver_PrisonerEscape
 
class  JobGiver_PrisonerGetDressed
 
class  JobGiver_PrisonerWaitInsteadOfEscaping
 
class  JobGiver_ReactToCloseMeleeThreat
 
class  JobGiver_RescueNearby
 
class  JobGiver_SatisfyChemicalNeed
 
class  JobGiver_SeekAllowedArea
 
class  JobGiver_SeekSafeTemperature
 
class  JobGiver_SocialFighting
 
class  JobGiver_SpectateDutySpectateRect
 
class  JobGiver_StandAndBeSociallyActive
 
class  JobGiver_Steal
 
class  JobGiver_TakeCombatEnhancingDrug
 
class  JobGiver_TakeDrugsForDrugPolicy
 
class  JobGiver_TakeWoundedGuest
 
class  JobGiver_UnloadYourInventory
 
class  JobGiver_WanderColony
 
class  JobGiver_WanderHive
 
class  JobGiver_WanderInPartyArea
 
class  JobGiver_Work
 
class  JobInBedUtility
 
class  JoyGiver
 
class  JoyGiver_BuildSnowman
 
class  JoyGiver_GoForWalk
 
class  JoyGiver_Ingest
 
class  JoyGiver_InPrivateRoom
 
class  JoyGiver_InteractBuilding
 
class  JoyGiver_InteractBuildingInteractionCell
 
class  JoyGiver_InteractBuildingSitAdjacent
 
class  JoyGiver_PlayBilliards
 
class  JoyGiver_Skygaze
 
class  JoyGiver_SocialRelax
 
class  JoyGiver_TakeDrug
 
class  JoyGiver_ViewArt
 
class  JoyGiver_VisitGrave
 
class  JoyGiver_VisitSickPawn
 
class  JoyGiver_WatchBuilding
 
class  JoyGiverDef
 
class  JoyKindDef
 
class  JoyKindDefOf
 
class  JoyToleranceSet
 
class  JoyUtility
 
class  KeyBindingCategoryDefOf
 
class  KeyBindingDefOf
 
class  KidnapAIUtility
 
class  KidnappedPawnsTracker
 
class  LastPlayedVersion
 
class  LatestVersionGetter
 
class  LearningReadout
 
class  LearnRates
 
class  Lesson
 
class  Lesson_Instruction
 
class  Lesson_Note
 
class  LessonAutoActivator
 
class  LifeStageDef
 
class  LightningBoltMeshMaker
 
class  LightningBoltMeshPool
 
class  LiquidFuel
 
class  ListerBuildingsRepairable
 
class  ListerFilthInHomeArea
 
class  ListerHaulables
 
class  Listing_ResourceReadout
 
class  LoadTransportersJobUtility
 
class  LordJob_AssaultColony
 
class  LordJob_AssistColony
 
class  LordJob_DefendAndExpandHive
 
class  LordJob_DefendAttackedTraderCaravan
 
class  LordJob_DefendBase
 
class  LordJob_FormAndSendCaravan
 
class  LordJob_Joinable_MarriageCeremony
 
class  LordJob_Joinable_Party
 
class  LordJob_Kidnap
 
class  LordJob_LoadAndEnterTransporters
 
class  LordJob_MechanoidsDefendShip
 
class  LordJob_PrisonBreak
 
class  LordJob_Siege
 
class  LordJob_StageThenAttack
 
class  LordJob_Steal
 
class  LordJob_TradeWithColony
 
class  LordJob_VisitColony
 
class  LordJob_VoluntarilyJoinable
 
class  LordToil_AssaultColony
 
class  LordToil_AssaultColonySappers
 
class  LordToil_DefendAndExpandHive
 
class  LordToil_DefendBase
 
class  LordToil_DefendTraderCaravan
 
class  LordToil_DoOpportunisticTaskOrCover
 
class  LordToil_ExitMapAndEscortCarriers
 
class  LordToil_HuntEnemies
 
class  LordToil_KidnapCover
 
class  LordToil_LoadAndEnterTransporters
 
class  LordToil_MarriageCeremony
 
class  LordToil_PanicFlee
 
class  LordToil_Party
 
class  LordToil_PrepareCaravan_GatherAnimals
 
class  LordToil_PrepareCaravan_GatherItems
 
class  LordToil_PrepareCaravan_GatherSlaves
 
class  LordToil_PrepareCaravan_Leave
 
class  LordToil_PrepareCaravan_Pause
 
class  LordToil_PrisonerEscape
 
class  LordToil_Siege
 
class  LordToil_Stage
 
class  LordToil_StealCover
 
class  LordToil_TakeWoundedGuest
 
class  LordToilData_AssaultColonySappers
 
class  LordToilData_DefendAndExpandHive
 
class  LordToilData_HuntEnemies
 
class  LordToilData_MarriageCeremony
 
class  LordToilData_Siege
 
class  LordToilData_Stage
 
class  LovePartnerRelationUtility
 
class  MainMenuDrawer
 
class  MainTabDef
 
class  MainTabDefOf
 
class  MainTabsRoot
 
class  MainTabWindow
 
class  MainTabWindow_Animals
 
class  MainTabWindow_Architect
 
class  MainTabWindow_Assign
 
class  MainTabWindow_Factions
 
class  MainTabWindow_History
 
class  MainTabWindow_Inspect
 
class  MainTabWindow_Menu
 
class  MainTabWindow_PawnList
 
class  MainTabWindow_Research
 
class  MainTabWindow_Restrict
 
class  MainTabWindow_Work
 
class  MainTabWindow_World
 
class  ManhunterPackIncidentUtility
 
class  MannableUtility
 
class  MapCondition
 
class  MapCondition_ClimateCycle
 
class  MapCondition_ColdSnap
 
class  MapCondition_Eclipse
 
class  MapCondition_Flashstorm
 
class  MapCondition_HeatWave
 
class  MapCondition_Planetkiller
 
class  MapCondition_PsychicEmanation
 
class  MapCondition_ToxicFallout
 
class  MapCondition_VolcanicWinter
 
class  MapConditionDefOf
 
class  MapConditionMaker
 
class  MapConditionManager
 
class  MapConditionUtility
 
class  MapGeneratorDefOf
 
class  MapGenTuning
 
class  MapInterface
 
class  MarriageCeremonyUtility
 
class  MarriageSpotUtility
 
class  MassUtility
 
class  MedicalCareUtility
 
class  MedicalRecipesUtility
 
class  Medicine
 
class  MemoryThoughtHandler
 
class  MentalStateDefOf
 
class  Mineable
 
class  MineStrikeManager
 
class  MineUtility
 
class  MinifiedThing
 
class  MinifyUtility
 
class  MonthUtility
 
class  MoteBubble
 
class  MoteMaker
 
class  MoteProgressBar
 
class  MTBByBiome
 
class  MusicManagerEntry
 
class  MusicManagerPlay
 
class  NameBank
 
class  NameGenerator
 
class  NamePlayerFactionAndBaseUtility
 
class  NamePlayerFactionBaseDialogUtility
 
class  NamePlayerFactionDialogUtility
 
class  NativeVerbPropertiesDatabase
 
class  Need
 
class  Need_Beauty
 
class  Need_Chemical
 
class  Need_Comfort
 
class  Need_Food
 
class  Need_Joy
 
class  Need_Mood
 
class  Need_Rest
 
class  Need_Seeker
 
class  Need_Space
 
class  NeedDef
 
class  NeedDefOf
 
class  NeedsCardUtility
 
class  NeedTunings
 
class  NegativeInteractionUtility
 
class  Outfit
 
class  OutfitDatabase
 
class  OutfitForcedHandler
 
class  OverlayDrawer
 
class  OverlayDrawHandler
 
class  Page
 
class  Page_ConfigureStartingPawns
 
class  Page_CreateWorldParams
 
class  Page_ModsConfig
 
class  Page_ScenarioEditor
 
class  Page_SelectLandingSite
 
class  Page_SelectScenario
 
class  Page_SelectStoryteller
 
class  Page_SelectStorytellerInGame
 
class  PageUtility
 
class  ParentRelationUtility
 
class  PartyUtility
 
class  PassingShip
 
class  PassingShipManager
 
class  Pawn_ApparelTracker
 
class  Pawn_DraftController
 
class  Pawn_DrugPolicyTracker
 
class  Pawn_FilthTracker
 
class  Pawn_GuestTracker
 
class  Pawn_GuiltTracker
 
class  Pawn_InteractionsTracker
 
class  Pawn_MeleeVerbs
 
class  Pawn_NativeVerbs
 
class  Pawn_NeedsTracker
 
class  Pawn_OutfitTracker
 
class  Pawn_Ownership
 
class  Pawn_PlayerSettings
 
class  Pawn_RecordsTracker
 
class  Pawn_RelationsTracker
 
class  Pawn_SkillTracker
 
class  Pawn_StoryTracker
 
class  Pawn_TimetableTracker
 
class  Pawn_TraderTracker
 
class  Pawn_TrainingTracker
 
class  Pawn_WorkSettings
 
class  PawnAddictionHediffsGenerator
 
class  PawnApparelGenerator
 
class  PawnBio
 
class  PawnBioAndNameGenerator
 
class  PawnBreathMoteMaker
 
class  PawnCapacityDefOf
 
class  PawnCapacityFactor
 
class  PawnComponentsUtility
 
class  PawnDiedOrDownedThoughtsUtility
 
class  PawnFootprintMaker
 
class  PawnGenerationContextUtility
 
class  PawnGenOption
 
class  PawnGroupKindDef
 
class  PawnGroupKindDefOf
 
class  PawnGroupKindWorker
 
class  PawnGroupKindWorker_Normal
 
class  PawnGroupKindWorker_Trader
 
class  PawnGroupMaker
 
class  PawnGroupMakerParms
 
class  PawnGroupMakerUtility
 
class  PawnHairChooser
 
class  PawnHairColors
 
class  PawnInventoryGenerator
 
class  PawnKindDefOf
 
class  PawnNameDatabaseShuffled
 
class  PawnNameDatabaseSolid
 
class  PawnNeedsUIUtility
 
class  PawnObserver
 
class  PawnOrCorpseStatUtility
 
class  PawnRecentMemory
 
class  PawnRelationDef
 
class  PawnRelationDefOf
 
class  PawnRelationUtility
 
class  PawnRelationWorker
 
class  PawnRelationWorker_Child
 
class  PawnRelationWorker_ChildInLaw
 
class  PawnRelationWorker_Cousin
 
class  PawnRelationWorker_CousinOnceRemoved
 
class  PawnRelationWorker_ExLover
 
class  PawnRelationWorker_ExSpouse
 
class  PawnRelationWorker_Fiance
 
class  PawnRelationWorker_Grandchild
 
class  PawnRelationWorker_GrandnephewOrGrandniece
 
class  PawnRelationWorker_Grandparent
 
class  PawnRelationWorker_GranduncleOrGrandaunt
 
class  PawnRelationWorker_GreatGrandchild
 
class  PawnRelationWorker_GreatGrandparent
 
class  PawnRelationWorker_HalfSibling
 
class  PawnRelationWorker_Kin
 
class  PawnRelationWorker_Lover
 
class  PawnRelationWorker_NephewOrNiece
 
class  PawnRelationWorker_Parent
 
class  PawnRelationWorker_ParentInLaw
 
class  PawnRelationWorker_SecondCousin
 
class  PawnRelationWorker_Sibling
 
class  PawnRelationWorker_Spouse
 
class  PawnRelationWorker_Stepchild
 
class  PawnRelationWorker_Stepparent
 
class  PawnRelationWorker_UncleOrAunt
 
class  PawnsFinder
 
class  PawnSkinColors
 
class  PawnTechHediffsGenerator
 
class  PawnUtility
 
class  PawnWeaponGenerator
 
class  PawnWoundDrawer
 
class  PersonalShield
 
class  PlaceWorker_Conduit
 
class  PlaceWorker_Cooler
 
class  PlaceWorker_CoolerSimple
 
class  PlaceWorker_FuelingPort
 
class  PlaceWorker_HeadOnShipBeam
 
class  PlaceWorker_Heater
 
class  PlaceWorker_NeedsFuelingPort
 
class  PlaceWorker_NeverAdjacentUnstandable
 
class  PlaceWorker_NextToHopperAccepter
 
class  PlaceWorker_NotUnderRoof
 
class  PlaceWorker_OnSteamGeyser
 
class  PlaceWorker_ReportWorkSpeedPenalties
 
class  PlaceWorker_ShowDeepResources
 
class  PlaceWorker_ShowFacilitiesConnections
 
class  PlaceWorker_ShowTradeBeaconRadius
 
class  PlaceWorker_Vent
 
class  PlaceWorker_WatchArea
 
class  PlaceWorker_WindTurbine
 
class  Plant
 
class  PlantBiomeRecord
 
class  PlantPosIndices
 
class  PlantProperties
 
class  PlantToGrowSettableUtility
 
class  PlayerKnowledgeDatabase
 
class  PlayerPawnsArriveMethodExtension
 
class  PlaySettings
 
class  PortraitCameraManager
 
class  PortraitRenderer
 
class  PortraitsCache
 
class  PowerConnectionMaker
 
class  PowerNet
 
class  PowerNetGraphics
 
class  PowerNetGrid
 
class  PowerNetMaker
 
class  PowerNetManager
 
class  PowerOverlayMats
 
class  PredatorThreat
 
class  PriceTypeUtlity
 
class  PriceUtility
 
class  PrisonBreakUtility
 
class  PrisonerInteractionModeUtility
 
class  Projectile_DoomsdayRocket
 
struct  QualityRange
 
class  QualityUtility
 
class  QueuedIncident
 
class  RaidStrategyDef
 
class  RaidStrategyDefOf
 
class  RaidStrategyWorker
 
class  RaidStrategyWorker_ImmediateAttack
 
class  RaidStrategyWorker_ImmediateAttackSappers
 
class  RaidStrategyWorker_ImmediateAttackSmart
 
class  RaidStrategyWorker_Siege
 
class  RaidStrategyWorker_StageThenAttack
 
class  RCellFinder
 
class  Recipe_AdministerIngestible
 
class  Recipe_InstallArtificialBodyPart
 
class  Recipe_InstallImplant
 
class  Recipe_InstallNaturalBodyPart
 
class  Recipe_Kill
 
class  Recipe_RemoveBodyPart
 
class  Recipe_RemoveHediff
 
class  Recipe_Surgery
 
class  RecipeDefGenerator
 
class  RecipeDefOf
 
class  RecordDef
 
class  RecordDefOf
 
class  RecordsCardUtility
 
class  RecordsUtility
 
class  RecordWorker
 
class  RecordWorker_TimeAsColonistOrColonyAnimal
 
class  RecordWorker_TimeAsPrisoner
 
class  RecordWorker_TimeDowned
 
class  RecordWorker_TimeDrafted
 
class  RecordWorker_TimeGettingJoy
 
class  RecordWorker_TimeHauling
 
class  RecordWorker_TimeInBed
 
class  RecordWorker_TimeInBedForMedicalReasons
 
class  RecordWorker_TimeInMentalState
 
class  RecordWorker_TimeOnFire
 
class  RecordWorker_TimeUnderRoof
 
class  RelationsUtility
 
class  ResearchManager
 
class  ResolutionUtility
 
class  ResourceCounter
 
class  ResourceReadout
 
class  RestCategoryUtility
 
class  RestUtility
 
class  RoofDefOf
 
class  RoomOutline
 
class  RoomOutlinesGenerator
 
class  RoomRoleDefOf
 
class  RoomRoleWorker_Barn
 
class  RoomRoleWorker_Barracks
 
class  RoomRoleWorker_Bedroom
 
class  RoomRoleWorker_DiningRoom
 
class  RoomRoleWorker_Hospital
 
class  RoomRoleWorker_Kitchen
 
class  RoomRoleWorker_Laboratory
 
class  RoomRoleWorker_None
 
class  RoomRoleWorker_PrisonBarracks
 
class  RoomRoleWorker_PrisonCell
 
class  RoomRoleWorker_RecRoom
 
class  RoomRoleWorker_Room
 
class  RoomRoleWorker_Tomb
 
class  RoomRoleWorker_Workshop
 
class  RoomStatDefOf
 
class  RoomStatWorker_Beauty
 
class  RoomStatWorker_Cleanliness
 
class  RoomStatWorker_FoodPoisonChanceFactor
 
class  RoomStatWorker_GraveVisitingJoyGainFactor
 
class  RoomStatWorker_Impressiveness
 
class  RoomStatWorker_InfectionChanceFactor
 
class  RoomStatWorker_ResearchSpeedFactor
 
class  RoomStatWorker_Space
 
class  RoomStatWorker_SurgerySuccessChanceFactor
 
class  RoomStatWorker_Wealth
 
class  RottableUtility
 
class  RuleDef
 
class  RulePackDefOf
 
class  Scenario
 
class  ScenarioDef
 
class  ScenarioDefOf
 
class  ScenarioFiles
 
class  ScenarioLister
 
class  ScenarioMaker
 
class  ScenarioUI
 
class  ScenPart
 
class  ScenPart_ConfigPage
 
class  ScenPart_ConfigPage_ConfigureStartingPawns
 
class  ScenPart_CreateIncident
 
class  ScenPart_DisableIncident
 
class  ScenPart_DisallowBuilding
 
class  ScenPart_ForcedHediff
 
class  ScenPart_ForcedTrait
 
class  ScenPart_GameStartDialog
 
class  ScenPart_IncidentBase
 
class  ScenPart_MapCondition
 
class  ScenPart_OnPawnDeathExplode
 
class  ScenPart_PawnFilter_Age
 
class  ScenPart_PawnModifier
 
class  ScenPart_PermaMapCondition
 
class  ScenPart_PlayerFaction
 
class  ScenPart_PlayerPawnsArriveMethod
 
class  ScenPart_Rule
 
class  ScenPart_Rule_DisallowDesignator
 
class  ScenPart_ScatterThings
 
class  ScenPart_ScatterThingsAnywhere
 
class  ScenPart_ScatterThingsNearPlayerStart
 
class  ScenPart_SetNeedLevel
 
class  ScenPart_StartingAnimal
 
class  ScenPart_StartingResearch
 
class  ScenPart_StartingThing_Defined
 
class  ScenPart_StatFactor
 
class  ScenPart_ThingCount
 
class  ScenPartDef
 
class  ScenPartDefOf
 
class  ScenSummaryList
 
class  Screen_Credits
 
class  SeasonUtility
 
class  SectionLayer_ThingsPowerGrid
 
class  SelectionDrawer
 
class  SelectionDrawerUtility
 
class  Selector
 
class  SelfDefenseUtility
 
class  ShipChunkDropCellFinder
 
class  ShipCountdown
 
class  ShipUtility
 
class  ShortcutKeys
 
class  SickPawnVisitUtility
 
class  SiegeBlueprintPlacer
 
class  SituationalThoughtHandler
 
class  SkillDef
 
class  SkillDefOf
 
class  SkillNeed
 
class  SkillNeed_BaseBonus
 
class  SkillNeed_Direct
 
class  SkillRecord
 
class  SkillUI
 
class  SlaughterDesignatorUtility
 
class  SlotGroup
 
class  SlotGroupManager
 
class  SlotGroupUtility
 
class  SocialCardUtility
 
class  SocialProperness
 
class  SolidBioDatabase
 
class  SongDefOf
 
class  SoundDefOf
 
class  SoundParamSource_TimeOfDay
 
class  Spark
 
class  SpecialThingFilterDefOf
 
class  SpecialThingFilterWorker_CorpsesColonist
 
class  SpecialThingFilterWorker_CorpsesStranger
 
class  SpecialThingFilterWorker_NonDeadmansApparel
 
class  SpecialThingFilterWorker_NonSmeltableWeapons
 
class  SpecialThingFilterWorker_PlantFood
 
class  SpecialThingFilterWorker_Rotten
 
class  SpecialThingFilterWorker_Smeltable
 
class  SpectatorCellFinder
 
class  SpouseRelationUtility
 
class  StatCategoryDef
 
class  StatCategoryDefOf
 
class  StatDef
 
class  StatDefOf
 
class  StatDrawEntry
 
class  StatExtension
 
class  StatModifier
 
class  StatPart
 
class  StatPart_Age
 
class  StatPart_ApparelStatOffset
 
class  StatPart_BedStat
 
class  StatPart_BodySize
 
class  StatPart_Curve
 
class  StatPart_Difficulty
 
class  StatPart_Food
 
class  StatPart_GearAndInventoryMass
 
class  StatPart_Health
 
class  StatPart_Mood
 
class  StatPart_NaturalNotMissingBodyPartsCoverage
 
class  StatPart_Outdoors
 
class  StatPart_Quality
 
class  StatPart_Rest
 
class  StatPart_RoomStat
 
class  StatPart_WorkTableOutdoors
 
class  StatPart_WorkTableTemperature
 
class  StatPart_WorkTableUnpowered
 
class  StatPart_WornByCorpse
 
struct  StatRequest
 
class  StatsRecord
 
class  StatsReportUtility
 
class  StatUtility
 
class  StatWorker
 
class  StatWorker_MarketValue
 
class  StatWorker_MeleeDamageAmount
 
class  StatWorker_MeleeDamageAmountTrap
 
class  StatWorker_MeleeDamageAmountWeapon
 
class  StatWorker_MeleeDPS
 
class  StatWorker_MinimumHandlingSkill
 
class  SteadyAtmosphereEffects
 
class  StealAIDebugDrawer
 
class  StealAIUtility
 
class  StockGenerator
 
class  StockGenerator_Animals
 
class  StockGenerator_Armor
 
class  StockGenerator_Art
 
class  StockGenerator_BuyExpensiveSimple
 
class  StockGenerator_BuyWeirdOrganic
 
class  StockGenerator_Category
 
class  StockGenerator_Clothes
 
class  StockGenerator_MiscItems
 
class  StockGenerator_MultiDef
 
class  StockGenerator_SingleDef
 
class  StockGenerator_Slaves
 
class  StockGenerator_Tag
 
class  StockGenerator_WeaponsRanged
 
class  StockGeneratorUtility
 
class  StoragePriorityHelper
 
class  StorageSettings
 
class  StorageSettingsClipboard
 
class  StoreUtility
 
class  StoryDangerUtility
 
class  StoryIntender_Population
 
class  StoryState
 
class  Storyteller
 
class  StorytellerComp
 
class  StorytellerComp_AllyInteraction
 
class  StorytellerComp_CategoryIndividualMTBByBiome
 
class  StorytellerComp_CategoryMTB
 
class  StorytellerComp_ClassicIntro
 
class  StorytellerComp_Disease
 
class  StorytellerComp_JourneyOffer
 
class  StorytellerComp_RandomMain
 
class  StorytellerComp_ShipChunkDrop
 
class  StorytellerComp_SingleMTB
 
class  StorytellerComp_ThreatCycle
 
class  StorytellerCompProperties
 
class  StorytellerCompProperties_AllyInteraction
 
class  StorytellerCompProperties_CategoryIndividualMTBByBiome
 
class  StorytellerCompProperties_CategoryMTB
 
class  StorytellerCompProperties_ClassicIntro
 
class  StorytellerCompProperties_Disease
 
class  StorytellerCompProperties_JourneyOffer
 
class  StorytellerCompProperties_RandomMain
 
class  StorytellerCompProperties_ShipChunkDrop
 
class  StorytellerCompProperties_SingleMTB
 
class  StorytellerCompProperties_ThreatCycle
 
class  StorytellerDef
 
class  StorytellerDefOf
 
class  StorytellerUI
 
class  StorytellerUtility
 
class  StoryWatcher
 
class  StoryWatcher_RampUp
 
class  StrengthWatcher
 
struct  StrikeRecord
 
class  StuffCategoryDef
 
class  StuffCategoryDefOf
 
class  StunHandler
 
class  Tale
 
class  Tale_DoublePawn
 
class  Tale_DoublePawnAndDef
 
class  Tale_DoublePawnAndTrader
 
class  Tale_DoublePawnKilledBy
 
class  Tale_SinglePawn
 
class  Tale_SinglePawnAndDef
 
class  Tale_SinglePawnAndThing
 
class  Tale_SinglePawnAndTrader
 
class  TaleData
 
class  TaleData_Def
 
class  TaleData_Pawn
 
class  TaleData_Surroundings
 
class  TaleData_Thing
 
class  TaleData_Trader
 
class  TaleDef
 
class  TaleDefOf
 
class  TaleFactory
 
class  TaleManager
 
class  TaleRecorder
 
class  TaleReference
 
class  TaleTester
 
class  TaleTextGenerator
 
class  Targeter
 
class  TargetingParameters
 
class  TechLevelUtility
 
class  TemperatureMemory
 
class  TendUtility
 
class  TerrainDefGenerator_Stone
 
class  TerrainDefOf
 
class  TerrainPatchMaker
 
class  TerrainThreshold
 
class  TexCommand
 
struct  ThingAmount
 
class  ThingCategoryDefOf
 
class  ThingDefGenerator_Buildings
 
class  ThingDefGenerator_Corpses
 
class  ThingDefGenerator_Leather
 
class  ThingDefGenerator_Meat
 
class  ThingDefOf
 
class  ThingSelectionUtility
 
struct  ThingStuffPair
 
class  ThinkNode_Conditional
 
class  ThinkNode_ConditionalAnimalWrongSeason
 
class  ThinkNode_ConditionalAnyAutoJoinableCaravan
 
class  ThinkNode_ConditionalAnyColonistTryingToExitMap
 
class  ThinkNode_ConditionalAnyUndownedColonistSpawnedNearby
 
class  ThinkNode_ConditionalAtDutyLocation
 
class  ThinkNode_ConditionalBleeding
 
class  ThinkNode_ConditionalBodySize
 
class  ThinkNode_ConditionalBurning
 
class  ThinkNode_ConditionalCanDoConstantThinkTreeJobNow
 
class  ThinkNode_ConditionalCannotReachMapEdge
 
class  ThinkNode_ConditionalCloseToDutyTarget
 
class  ThinkNode_ConditionalColonist
 
class  ThinkNode_ConditionalColonyFaction
 
class  ThinkNode_ConditionalDangerousTemperature
 
class  ThinkNode_ConditionalDowned
 
class  ThinkNode_ConditionalDrafted
 
class  ThinkNode_ConditionalExhausted
 
class  ThinkNode_ConditionalExitTimedOut
 
class  ThinkNode_ConditionalForcedGoto
 
class  ThinkNode_ConditionalHasDutyPawnTarget
 
class  ThinkNode_ConditionalHasDutyTarget
 
class  ThinkNode_ConditionalHasFaction
 
class  ThinkNode_ConditionalHasLord
 
class  ThinkNode_ConditionalHasVoluntarilyJoinableLord
 
class  ThinkNode_ConditionalHerdAnimal
 
class  ThinkNode_ConditionalInNonPlayerHomeMap
 
class  ThinkNode_ConditionalInPartyArea
 
class  ThinkNode_ConditionalLyingDown
 
class  ThinkNode_ConditionalMustKeepLyingDown
 
class  ThinkNode_ConditionalNeedPercentageAbove
 
class  ThinkNode_ConditionalNeutralFaction
 
class  ThinkNode_ConditionalOutdoorTemperature
 
class  ThinkNode_ConditionalPrisoner
 
class  ThinkNode_ConditionalRandom
 
class  ThinkNode_ConditionalReleased
 
class  ThinkNode_ConditionalShouldFollowMaster
 
class  ThinkNode_ConditionalStarving
 
class  ThinkNode_ConditionalTrainableCompleted
 
class  ThinkNode_Duty
 
class  ThinkNode_DutyConstant
 
class  ThinkNode_JoinVoluntarilyJoinableLord
 
class  ThinkNode_Priority_GetJoy
 
class  ThinkNode_TraitBehaviors
 
class  Thought
 
class  Thought_ChemicalInterestVsTeetotaler
 
class  Thought_Dumb
 
class  Thought_HardWorkerVsLazy
 
class  Thought_Incestuous
 
class  Thought_Memory
 
class  Thought_MemoryObservation
 
class  Thought_MemorySocial
 
class  Thought_MemorySocialCumulative
 
class  Thought_OpinionOfMyLover
 
class  Thought_SharedBed
 
class  Thought_Situational
 
class  Thought_SituationalSocial
 
class  Thought_Tale
 
class  Thought_TeetotalerVsChemicalInterest
 
class  Thought_WantToSleepWithSpouseOrLover
 
class  ThoughtDef
 
class  ThoughtDefOf
 
class  ThoughtHandler
 
class  ThoughtMaker
 
class  ThoughtStage
 
struct  ThoughtState
 
class  ThoughtUtility
 
class  ThoughtWorker
 
class  ThoughtWorker_Affair
 
class  ThoughtWorker_AlwaysActive
 
class  ThoughtWorker_AnnoyingVoice
 
class  ThoughtWorker_ApparelDamaged
 
class  ThoughtWorker_Ascetic
 
class  ThoughtWorker_BarracksImpressiveness
 
class  ThoughtWorker_BedroomImpressiveness
 
class  ThoughtWorker_BedroomJealous
 
class  ThoughtWorker_BondedAnimalMaster
 
class  ThoughtWorker_CabinFever
 
class  ThoughtWorker_ChemicalInterestVsTeetotaler
 
class  ThoughtWorker_Cold
 
class  ThoughtWorker_ColonistLeftUnburied
 
class  ThoughtWorker_CreepyBreathing
 
class  ThoughtWorker_Dark
 
class  ThoughtWorker_DeadMansApparel
 
class  ThoughtWorker_Disfigured
 
class  ThoughtWorker_Drunk
 
class  ThoughtWorker_Expectations
 
class  ThoughtWorker_Greedy
 
class  ThoughtWorker_HardWorkerVsLazy
 
class  ThoughtWorker_HasBionicBodyPart
 
class  ThoughtWorker_Hediff
 
class  ThoughtWorker_HospitalPatientRoomStats
 
class  ThoughtWorker_Hot
 
class  ThoughtWorker_Imprisoned
 
class  ThoughtWorker_Incestuous
 
class  ThoughtWorker_IsCarryingRangedWeapon
 
class  ThoughtWorker_IsDayForNightOwl
 
class  ThoughtWorker_IsNightForNightOwl
 
class  ThoughtWorker_Man
 
class  ThoughtWorker_NeedBeauty
 
class  ThoughtWorker_NeedComfort
 
class  ThoughtWorker_NeedFood
 
class  ThoughtWorker_NeedJoy
 
class  ThoughtWorker_NeedRest
 
class  ThoughtWorker_NeedSpace
 
class  ThoughtWorker_NotBondedAnimalMaster
 
class  ThoughtWorker_NudistNude
 
class  ThoughtWorker_OpinionOfMyLover
 
class  ThoughtWorker_Pain
 
class  ThoughtWorker_Pretty
 
class  ThoughtWorker_PrisonBarracksImpressiveness
 
class  ThoughtWorker_PrisonCellImpressiveness
 
class  ThoughtWorker_PsychicDrone
 
class  ThoughtWorker_PsychologicallyNude
 
class  ThoughtWorker_RandomMood
 
class  ThoughtWorker_SharedBed
 
class  ThoughtWorker_SharedBedroom
 
class  ThoughtWorker_Sick
 
class  ThoughtWorker_SleepingRoomImpressiveness
 
class  ThoughtWorker_Tale
 
class  ThoughtWorker_TeetotalerVsAddict
 
class  ThoughtWorker_TeetotalerVsChemicalInterest
 
class  ThoughtWorker_Ugly
 
class  ThoughtWorker_WantToSleepWithSpouseOrLover
 
class  ThoughtWorker_Woman
 
class  TimeAssignmentDef
 
class  TimeAssignmentDefOf
 
class  TimeControls
 
class  TimetableUtility
 
class  Toils_Bed
 
class  Toils_Construct
 
class  Toils_Ingest
 
class  Toils_Interpersonal
 
class  Toils_LayDown
 
class  Toils_Misc
 
class  Toils_Refuel
 
class  Toils_Tend
 
class  Tradeable
 
class  Tradeable_Pawn
 
class  TradeDeal
 
class  TraderCaravanUtility
 
class  TraderKindDef
 
class  TraderStockGenerator
 
class  TradeSession
 
class  TradeShip
 
class  TradeSliders
 
class  TradeUI
 
class  TradeUtility
 
class  TrainableDef
 
class  TrainableDefOf
 
class  TrainableUtility
 
class  TrainingCardUtility
 
class  Trait
 
class  TraitDef
 
class  TraitDefOf
 
class  TraitDegreeData
 
class  TraitEntry
 
class  TraitSet
 
class  TransferableComparer
 
class  TransferableComparer_Category
 
class  TransferableComparer_HitPointsPercentage
 
class  TransferableComparer_MarketValue
 
class  TransferableComparer_Name
 
class  TransferableComparer_None
 
class  TransferableComparer_Quality
 
struct  TransferableCountToTransferStoppingPoint
 
class  TransferableOneWay
 
class  TransferableOneWayWidget
 
class  TransferableSorterDef
 
class  TransferableSorterDefOf
 
class  TransferableUIUtility
 
class  TransferableUtility
 
class  TransporterUtility
 
class  TrapMemory
 
class  TrashUtility
 
class  Trigger_FractionColonyDamageTaken
 
class  Trigger_HighValueThingsAround
 
class  Trigger_KidnapVictimPresent
 
class  Trigger_WoundedGuestPresent
 
class  TriggerData_FractionColonyDamageTaken
 
class  TriggerData_PawnCycleInd
 
class  Tunings
 
class  TurretTop
 
class  Tutor
 
class  TutorialState
 
class  TutorSystem
 
class  TutorUtility
 
class  UI_BackgroundMain
 
class  UIRoot_Play
 
class  UniqueIDsManager
 
class  Verb_BeatFire
 
class  Verb_Ignite
 
class  Verb_MeleeAttack
 
class  Verb_ShootOneUse
 
class  VerbDefsHardcodedNative
 
struct  VerbEntry
 
class  VersionControl
 
class  VersionUpdateDialogMaker
 
class  VoluntarilyJoinableLordsStarter
 
class  WalkPathFinder
 
class  WardenFeedUtility
 
class  WatchBuildingUtility
 
class  WaterSplash
 
class  WealthWatcher
 
class  WeatherCommonalityRecord
 
class  WeatherDecider
 
class  WeatherDefOf
 
class  WeatherEvent_LightningFlash
 
class  WeatherEvent_LightningStrike
 
class  WeatherManager
 
class  WeatherOverlay_Fallout
 
class  WeatherOverlay_Fog
 
class  WeatherOverlay_Rain
 
class  WeatherOverlay_SnowGentle
 
class  WeatherOverlay_SnowHard
 
class  WeatherPartPool
 
class  WidgetsWork
 
class  WildSpawner
 
class  WindTurbineUtility
 
class  WorkGiver
 
class  WorkGiver_BuildRoof
 
class  WorkGiver_BuryCorpses
 
class  WorkGiver_CleanFilth
 
class  WorkGiver_ClearSnow
 
class  WorkGiver_ConstructAffectFloor
 
class  WorkGiver_ConstructDeliverResources
 
class  WorkGiver_ConstructDeliverResourcesToBlueprints
 
class  WorkGiver_ConstructDeliverResourcesToFrames
 
class  WorkGiver_ConstructFinishFrames
 
class  WorkGiver_ConstructRemoveFloor
 
class  WorkGiver_ConstructSmoothFloor
 
class  WorkGiver_CookFillHopper
 
class  WorkGiver_Deconstruct
 
class  WorkGiver_DeepDrill
 
class  WorkGiver_DoBill
 
class  WorkGiver_FeedPatient
 
class  WorkGiver_FightFires
 
class  WorkGiver_FillFermentingBarrel
 
class  WorkGiver_FixBrokenDownBuilding
 
class  WorkGiver_Flick
 
class  WorkGiver_GatherAnimalBodyResources
 
class  WorkGiver_Grower
 
class  WorkGiver_GrowerHarvest
 
class  WorkGiver_GrowerSow
 
class  WorkGiver_Haul
 
class  WorkGiver_HaulCorpses
 
class  WorkGiver_HaulGeneral
 
class  WorkGiver_HunterHunt
 
class  WorkGiver_InteractAnimal
 
class  WorkGiver_LoadTransporters
 
class  WorkGiver_Milk
 
class  WorkGiver_Miner
 
class  WorkGiver_Open
 
class  WorkGiver_PatientGoToBedEmergency
 
class  WorkGiver_PatientGoToBedRecuperate
 
class  WorkGiver_PlantsCut
 
class  WorkGiver_RearmTraps
 
class  WorkGiver_Refuel
 
class  WorkGiver_RemoveBuilding
 
class  WorkGiver_RemoveRoof
 
class  WorkGiver_Repair
 
class  WorkGiver_RescueDowned
 
class  WorkGiver_Researcher
 
class  WorkGiver_Scanner
 
class  WorkGiver_Shear
 
class  WorkGiver_Slaughter
 
class  WorkGiver_Strip
 
class  WorkGiver_TakeBeerOutOfFermentingBarrel
 
class  WorkGiver_TakeToBed
 
class  WorkGiver_TakeToBedToOperate
 
class  WorkGiver_Tame
 
class  WorkGiver_Tend
 
class  WorkGiver_TendEmergency
 
class  WorkGiver_Train
 
class  WorkGiver_Uninstall
 
class  WorkGiver_UnloadCarriers
 
class  WorkGiver_VisitSickPawn
 
class  WorkGiver_Warden
 
class  WorkGiver_Warden_Chat
 
class  WorkGiver_Warden_DeliverFood
 
class  WorkGiver_Warden_DoExecution
 
class  WorkGiver_Warden_Feed
 
class  WorkGiver_Warden_ReleasePrisoner
 
class  WorkGiver_Warden_TakeToBed
 
class  WorkGiverDef
 
class  WorkGiverUtility
 
class  WorkTypeDefOf
 
class  WorldInterface
 
class  WorldObjectDef
 
class  WorldObjectDefOf
 
class  WorldTargeter
 
class  Zone_Growing
 
class  Zone_Stockpile
 
class  ZonePresetNames
 

Enumerations

enum  AlertPriority : byte { Medium, High, Critical }
 
enum  AllowedAreaMode : byte { Humanlike = 1, Animal = 2, Any = 3 }
 
enum  ApparelLayer : byte {
  OnSkin, Middle, Shell, Accessory,
  Overhead
}
 
enum  ArtGenerationContext : byte { Outsider, Colony }
 
enum  BackstorySlot : byte { Childhood, Adulthood }
 
enum  BeautyCategory : byte {
  Hideous, VeryUgly, Ugly, Neutral,
  Pretty, VeryPretty, Beautiful
}
 
enum  BillRepeatMode : byte { RepeatCount, TargetCount, Forever }
 
enum  BillStoreMode : byte { DropOnFloor, BestStockpile }
 
enum  BodyType : byte {
  Undefined, Male, Female, Thin,
  Hulk, Fat
}
 
enum  BuySellMode : byte { Buying, Selling }
 
enum  ColonyMakerFlag {
  Animals, ConduitGrid, PowerPlants, Batteries,
  WorkTables, AllBuildings, ItemsWall, AllItems,
  ItemsRawFood, Filth, Fire, ColonistOne,
  ColonistsMany, ColonistsHungry, ColonistsTired, ColonistsInjured,
  ColonistsDiseased, Stockpiles, GrowingZones, Beds
}
 
enum  ComfortCategory : byte {
  Uncomfortable, Normal, Comfortable, VeryComfortable,
  ExtremelyComfortable, LuxuriantlyComfortable
}
 
enum  DesignateMode : byte { Add, Remove }
 
enum  Direction8Way {
  North, NorthEast, East, SouthEast,
  South, SouthWest, West, NorthWest
}
 
enum  DrugCategory {
  None, Any, Medical, Social,
  Hard
}
 
enum  DrugDesireCategory : byte { Withdrawal, Desire, Satisfied }
 
enum  FleshType { Normal, Mechanoid, Insectoid }
 
enum  FoodPreferability : byte {
  Undefined, NeverForNutrition, DesperateOnly, RawBad,
  RawTasty, MealAwful, MealSimple, MealFine,
  MealLavish
}
 
enum  FoodTypeFlags {
  None = 0, VegetableOrFruit = 1, Meat = 2, Fluid = 4,
  Corpse = 8, CarnivoreAnimalStrict = 10, Seed = 16, AnimalProduct = 32,
  Plant = 64, Tree = 128, Meal = 256, Processed = 512,
  Liquor = 1024, Kibble = 2048, DendrovoreAnimal = 2705, CarnivoreAnimal = 2826,
  OvivoreAnimal = 2848, VegetarianAnimal = 3857, OmnivoreAnimal = 3867, OmnivoreHuman = 3903,
  VegetarianRoughAnimal = 3921, OmnivoreRoughAnimal = 3931
}
 
enum  GenderPossibility : byte { Male, Female, Either }
 
enum  HairGender : byte {
  Male, MaleUsually, Any, FemaleUsually,
  Female
}
 
enum  HostilityResponseMode { Ignore, Attack, Flee }
 
enum  HungerCategory : byte { Fed, Hungry, UrgentlyHungry, Starving }
 
enum  IncidentCategory : byte {
  ThreatSmall, ThreatBig, Misc, AllyArrival,
  OrbitalVisitor, ShipChunkDrop, JourneyOffer, Disease,
  CaravanTarget
}
 
enum  IncidentPopulationEffect : byte { Decrease, None, Increase }
 
enum  IncidentTargetType : byte { None = 0, BaseMap = 1, TempMap = 2, Caravan = 4 }
 
enum  JoyCategory : byte {
  Empty, VeryLow, Low, Satisfied,
  High, Extreme
}
 
enum  JoyTickFullJoyAction { EndJob, GoToNextToil, None }
 
enum  KnowledgeAmount : byte {
  None, FrameDisplayed, FrameInteraction, TinyInteraction,
  SmallInteraction, SpecificInteraction, Total, NoteClosed,
  NoteTaught
}
 
enum  MainTabWindowAnchor { Left, Right }
 
enum  MaintainableStage { Healthy, NeedsMaintenance, Damaging }
 
enum  MedicalCareCategory : byte {
  NoCare, NoMeds, HerbalOrWorse, NormalOrWorse,
  Best
}
 
enum  Month : byte {
  Jan, Feb, Mar, Apr,
  May, Jun, Jul, Aug,
  Sept, Oct, Nov, Dec,
  Undefined
}
 
enum  NameStyle { Full, Numeric }
 
enum  NeededWarmth : byte { Any, Warm, Cool }
 
enum  OpportunityType : byte { GoodToKnow, Important, Critical }
 
enum  OverlayTypes {
  NeedsPower = 1, PowerOff = 2, BurningWick = 4, Forbidden = 8,
  ForbiddenBig = 16, QuestionMark = 32, BrokenDown = 64, OutOfFuel = 128
}
 
enum  Passion : byte { None, Minor, Major }
 
enum  PawnBioType { Undefined, BackstoryInGame, PirateKing }
 
enum  PawnDiedOrDownedThoughtsKind { Died, Abandoned, AbandonedToDie, Downed }
 
enum  PawnExecutionKind { GenericBrutal, GenericHumane, OrganHarvesting }
 
enum  PawnGenerationContext { All, PlayerStarter, NonPlayer }
 
enum  PawnNameCategory : byte { NoName, HumanStandard }
 
enum  PawnNameSlot : byte { First, Last, Nick, Only }
 
enum  PawnPosture : byte { Standing, LayingFaceUp, LayingAny }
 
enum  PawnsArriveMode : byte { Undecided, EdgeWalkIn, EdgeDrop, CenterDrop }
 
enum  PawnsToGather { None, Animals, Slaves }
 
enum  PlantLifeStage : byte { Sowing, Growing, Mature }
 
enum  PlayerPawnsArriveMethod { Standing, DropPods }
 
enum  PriceType : byte {
  Undefined, VeryCheap, Cheap, Normal,
  Expensive, Exorbitant
}
 
enum  PrisonerInteractionMode : byte {
  NoInteraction, Chat, AttemptRecruit, Release,
  Execution
}
 
enum  PsychicDroneLevel : byte {
  None, GoodMedium, BadLow, BadMedium,
  BadHigh, BadExtreme
}
 
enum  QualityCategory : byte {
  Awful, Shoddy, Poor, Normal,
  Good, Superior, Excellent, Masterwork,
  Legendary
}
 
enum  RandomSocialMode { Off, Quiet, Normal, SuperActive }
 
enum  RecordType { Time, Int, Float }
 
enum  ResourceReadoutMode : byte { Simple, Categorized }
 
enum  RestCategory : byte { Rested, Tired, VeryTired, Exhausted }
 
enum  RotStage : byte { Fresh, Rotting, Dessicated }
 
enum  ScenarioCategory { Undefined, FromDef, CustomLocal, SteamWorkshop }
 
enum  ScenPartCategory {
  Undefined, Fixed, StartingImportant, PlayerPawnFilter,
  PlayerPawnModifier, MapCondition, Rule, StartingItem,
  WorldThing, Misc
}
 
enum  Season : byte {
  Undefined, Spring, Summer, Fall,
  Winter
}
 
enum  SeedTargFindMode : byte { MapGenCluster, Reproduce, MapEdge }
 
enum  ShieldState : byte { Active, Resetting }
 
enum  SpaceCategory : byte { VeryCramped, Cramped, Normal, Spacious }
 
enum  SpectateRectSide {
  None = 0, Up = 1, Right = 2, Down = 4,
  Vertical = 5, Left = 8, Horizontal = 10, All = 15
}
 
enum  StoragePriority : byte {
  Unstored, Low, Normal, Preferred,
  Important, Critical
}
 
enum  StorageSettingsPreset : byte { DefaultStockpile, DumpingStockpile }
 
enum  StoryDanger : byte { None, Low, High }
 
enum  TaleType { Volatile, Expirable, PermanentHistorical }
 
enum  TechLevel : byte {
  Undefined, Animal, Neolithic, Medieval,
  Industrial, Spacer, Ultra, Transcendent
}
 
enum  TextGenerationPurpose { ArtDescription, ArtName }
 
enum  TradeAction : byte { None, PlayerBuys, PlayerSells }
 
enum  TraderCaravanRole {
  None, Trader, Carrier, Guard,
  Chattel
}
 
enum  Transactor : byte { Colony, Trader }
 
enum  TransferablePositiveCountDirection { Source, Destination }