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IEnumerable< string > | ConfigErrors (ThingDef parent) |
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float | speed = 4f |
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bool | flyOverhead |
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bool | alwaysFreeIntercept |
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DamageDef | damageDef |
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int | damageAmountBase = 1 |
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SoundDef | soundHitThickRoof |
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SoundDef | soundExplode |
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SoundDef | soundImpactAnticipate |
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SoundDef | soundAmbient |
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float | explosionRadius |
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int | explosionDelay |
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ThingDef | preExplosionSpawnThingDef |
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ThingDef | postExplosionSpawnThingDef |
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float | explosionSpawnChance = 1f |
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The documentation for this class was generated from the following file:
- Verse/ProjectileProperties.cs