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CompProperties | CompDefFor< T > () |
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CompProperties | CompDefForAssignableFrom< T > () |
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override IEnumerable< string > | ConfigErrors () |
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T | GetCompProperties< T > () |
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bool | HasComp (Type compType) |
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override void | PostLoad () |
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override void | ResolveReferences () |
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override IEnumerable< StatDrawEntry > | SpecialDisplayStats () |
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bool | ForceAllowPlaceOver (BuildableDef other) |
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override int | GetHashCode () |
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override string | ToString () |
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virtual void | ClearCachedData () |
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override int | GetHashCode () |
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override string | ToString () |
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Type | thingClass |
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ThingCategory | category |
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TickerType | tickerType |
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int | stackLimit = 1 |
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IntVec2 | size = new IntVec2(1, 1) |
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bool | destroyable = true |
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bool | rotatable = true |
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bool | smallVolume |
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bool | useHitPoints = true |
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List< CompProperties > | comps = new List<CompProperties>() |
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List< ThingCountClass > | killedLeavings |
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List< ThingCountClass > | butcherProducts |
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List< ThingCountClass > | smeltProducts |
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bool | smeltable |
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bool | randomizeRotationOnSpawn |
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List< DamageMultiplier > | damageMultipliers |
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bool | isBodyPartOrImplant |
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RecipeMakerProperties | recipeMaker |
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ThingDef | minifiedDef |
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bool | isUnfinishedThing |
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bool | leaveResourcesWhenKilled |
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float | resourcesFractionWhenDeconstructed = 0.75f |
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ThingDef | slagDef |
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bool | isFrame |
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IntVec3 | interactionCellOffset = IntVec3.Zero |
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bool | hasInteractionCell |
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ThingDef | filthLeaving |
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bool | forceDebugSpawnable |
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bool | intricate |
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bool | scatterableOnMapGen = true |
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bool | temporaryRegionBarrier |
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float | deepCommonality |
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int | deepCountPerCell = 150 |
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float | generateCommonality = 1f |
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GraphicData | graphicData |
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DrawerType | drawerType = DrawerType.RealtimeOnly |
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bool | drawOffscreen |
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ColorGenerator | colorGenerator |
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float | hideAtSnowDepth = 99999f |
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bool | drawDamagedOverlay = true |
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bool | castEdgeShadows |
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float | staticSunShadowHeight |
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bool | selectable |
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bool | neverMultiSelect |
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bool | isAutoAttackableMapObject |
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bool | hasTooltip |
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List< Type > | inspectorTabs |
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List< InspectTabBase > | inspectorTabsResolved |
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bool | seeThroughFog |
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bool | drawGUIOverlay |
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ResourceCountPriority | resourceReadoutPriority |
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bool | resourceReadoutAlwaysShow |
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bool | drawPlaceWorkersWhileSelected |
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ConceptDef | storedConceptLearnOpportunity |
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float | iconDrawScale = -1f |
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bool | alwaysHaulable |
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bool | designateHaulable |
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List< ThingCategoryDef > | thingCategories |
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bool | mineable |
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bool | socialPropernessMatters |
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bool | stealable = true |
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SoundDef | soundDrop |
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SoundDef | soundPickup |
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SoundDef | soundInteract |
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SoundDef | soundImpactDefault |
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bool | saveCompressible |
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bool | isSaveable = true |
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bool | holdsRoof |
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float | fillPercent |
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bool | coversFloor |
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bool | neverOverlapFloors |
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SurfaceType | surfaceType |
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bool | blockPlants |
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bool | blockLight |
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bool | blockWind |
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bool | regionBarrier |
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Tradeability | tradeability = Tradeability.Stockable |
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List< string > | tradeTags |
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bool | tradeNeverStack |
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ColorGenerator | colorGeneratorInTraderStock |
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Type | blueprintClass = typeof(Blueprint_Build) |
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GraphicData | blueprintGraphicData |
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TerrainDef | naturalTerrain |
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TerrainDef | leaveTerrain |
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List< RecipeDef > | recipes |
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float | equippedAngleOffset |
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EquipmentType | equipmentType |
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TechLevel | techLevel |
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List< string > | weaponTags |
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List< string > | techHediffsTags |
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bool | canBeSpawningInventory = true |
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bool | destroyOnDrop |
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List< StatModifier > | equippedStatOffsets |
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BuildableDef | entityDefToBuild |
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IngestibleProperties | ingestible |
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FilthProperties | filth |
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BuildingProperties | building |
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RaceProperties | race |
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ApparelProperties | apparel |
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MoteProperties | mote |
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PlantProperties | plant |
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ProjectileProperties | projectile |
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StuffProperties | stuffProps |
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List< StatModifier > | statBases |
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Traversability | passability |
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int | pathCost |
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bool | pathCostIgnoreRepeat = true |
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float | fertility = -1f |
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List< ThingCountClass > | costList |
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int | costStuffCount = -1 |
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List< StuffCategoryDef > | stuffCategories |
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TerrainAffordance | terrainAffordanceNeeded = TerrainAffordance.Light |
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List< ThingDef > | buildingPrerequisites |
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List< ResearchProjectDef > | researchPrerequisites |
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int | placingDraggableDimensions |
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EffecterDef | repairEffect |
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EffecterDef | constructEffect |
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Rot4 | defaultPlacingRot = Rot4.North |
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ThingDef | blueprintDef |
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ThingDef | installBlueprintDef |
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ThingDef | frameDef |
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string | uiIconPath |
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AltitudeLayer | altitudeLayer = AltitudeLayer.Item |
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Texture2D | uiIcon = BaseContent.BadTex |
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Graphic | graphic = BaseContent.BadGraphic |
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bool | menuHidden |
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float | specialDisplayRadius |
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List< Type > | placeWorkers |
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DesignationCategoryDef | designationCategory |
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KeyBindingDef | designationHotKey |
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const string | DefaultDefName = "UnnamedDef" |
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string | defName = "UnnamedDef" |
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string | label |
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string | description |
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ushort | shortHash |
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ushort | index = 65535 |
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ushort | debugRandomId = (ushort)Rand.RangeInclusive(0, 65535) |
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List< RecipeDef > | AllRecipes [get] |
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float | BaseFlammability [get] |
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float | BaseMarketValue [get, set] |
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int | BaseMaxHitPoints [get] |
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bool | BlockPlanting [get] |
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bool | CanHaveFaction [get] |
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bool | CanOverlapZones [get] |
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bool | CoexistsWithFloors [get] |
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bool | ConnectToPower [get] |
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bool | CountAsResource [get] |
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bool | DiscardOnDestroyed [get] |
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bool | EverHaulable [get] |
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bool | EverStoreable [get] |
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bool | EverTransmitsPower [get] |
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FillCategory | Fillage [get] |
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ThingCategoryDef | FirstThingCategory [get] |
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bool | HasThingIDNumber [get] |
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override Color | IconDrawColor [get] |
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bool | IsAddictiveDrug [get] |
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bool | IsApparel [get] |
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bool | IsBed [get] |
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bool | IsBlueprint [get] |
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bool | IsCommsConsole [get] |
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bool | IsCorpse [get] |
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bool | IsDoor [get] |
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bool | IsDrug [get] |
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bool | IsFilth [get] |
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bool | IsFoodDispenser [get] |
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bool | IsFrame [get] |
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bool | IsIngestible [get] |
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bool | IsMedicine [get] |
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bool | IsMeleeWeapon [get] |
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bool | IsNutritionGivingIngestible [get] |
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bool | IsOrbitalTradeBeacon [get] |
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bool | IsPleasureDrug [get] |
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bool | IsRangedWeapon [get] |
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bool | IsStuff [get] |
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bool | IsWeapon [get] |
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string | LabelAsStuff [get] |
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bool | MakeFog [get] |
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float | MedicineTendXpGainFactor [get] |
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bool | Minifiable [get] |
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override IntVec2 | Size [get] |
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List< VerbProperties > | Verbs [get] |
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float | VolumePerUnit [get] |
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float | Altitude [get] |
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Material | DrawMatSingle [get] |
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abstract Color | IconDrawColor [get] |
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bool | MadeFromStuff [get] |
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List< PlaceWorker > | PlaceWorkers [get] |
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virtual IntVec2 | Size [get] |
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string | LabelCap [get] |
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The documentation for this class was generated from the following file: