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| Reachability (Map map) |
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bool | CanReach (IntVec3 start, LocalTargetInfo dest, PathEndMode peMode, TraverseMode traverseMode, Danger maxDanger) |
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bool | CanReach (IntVec3 start, LocalTargetInfo dest, PathEndMode peMode, TraverseParms traverseParams) |
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bool | CanReachColony (IntVec3 c) |
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bool | CanReachFactionBase (IntVec3 c, Faction factionBaseFaction) |
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bool | CanReachMapEdge (IntVec3 c, TraverseParms traverseParms) |
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bool | CanReachNonLocal (IntVec3 start, TargetInfo dest, PathEndMode peMode, TraverseMode traverseMode, Danger maxDanger) |
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bool | CanReachNonLocal (IntVec3 start, TargetInfo dest, PathEndMode peMode, TraverseParms traverseParams) |
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void | ClearCache () |
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The documentation for this class was generated from the following file: