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override IEnumerable< string > | ConfigErrors () |
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virtual void | ClearCachedData () |
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override int | GetHashCode () |
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virtual IEnumerable< StatDrawEntry > | SpecialDisplayStats () |
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override string | ToString () |
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virtual void | PostLoad () |
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virtual void | ResolveReferences () |
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Type | driverClass |
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string | reportString = "Doing something." |
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bool | playerInterruptible = true |
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bool | canCheckOverrideOnDamage = true |
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bool | alwaysShowWeapon |
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bool | neverShowWeapon |
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bool | suspendable = true |
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bool | casualInterruptible = true |
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bool | collideWithPawns |
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bool | makeTargetPrisoner |
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int | joyDuration = 4000 |
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int | joyMaxParticipants = 1 |
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float | joyGainRate = 1f |
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SkillDef | joySkill |
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float | joyXpPerTick |
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JoyKindDef | joyKind |
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Rot4 | faceDir = Rot4.Invalid |
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const string | DefaultDefName = "UnnamedDef" |
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string | defName = "UnnamedDef" |
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string | label |
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string | description |
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ushort | shortHash |
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ushort | index = 65535 |
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ushort | debugRandomId = (ushort)Rand.RangeInclusive(0, 65535) |
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The documentation for this class was generated from the following file: