Riwmorld
RimWorld.Graphic_LinkedTransmitterOverlay Class Reference
Inheritance diagram for RimWorld.Graphic_LinkedTransmitterOverlay:
Verse.Graphic_Linked Verse.Graphic

Public Member Functions

 Graphic_LinkedTransmitterOverlay (Graphic subGraphic)
 
override void Print (SectionLayer layer, Thing parent)
 
override bool ShouldLinkWith (IntVec3 c, Thing parent)
 
- Public Member Functions inherited from Verse.Graphic_Linked
 Graphic_Linked (Graphic subGraphic)
 
override Graphic GetColoredVersion (UnityEngine.Shader newShader, UnityEngine.Color newColor, UnityEngine.Color newColorTwo)
 
override void Print (SectionLayer layer, Thing thing)
 
- Public Member Functions inherited from Verse.Graphic
void Draw (Vector3 loc, Rot4 rot, Thing thing)
 
void DrawFromDef (Vector3 loc, Rot4 rot, ThingDef thingDef)
 
virtual void DrawWorker (Vector3 loc, Rot4 rot, ThingDef thingDef, Thing thing)
 
virtual Graphic GetCopy (Vector2 newDrawSize)
 
virtual void Init (GraphicRequest req)
 
virtual Material MatAt (Rot4 rot, Thing thing=null)
 
virtual Material MatSingleFor (Thing thing)
 
virtual Mesh MeshAt (Rot4 rot)
 

Additional Inherited Members

- Public Attributes inherited from Verse.Graphic
GraphicData data
 
string path
 
UnityEngine.Color color = UnityEngine.Color.white
 
UnityEngine.Color colorTwo = UnityEngine.Color.white
 
Vector2 drawSize = Vector2.one
 
- Protected Member Functions inherited from Verse.Graphic_Linked
Material LinkedDrawMatFrom (Thing parent, IntVec3 cell)
 
- Protected Member Functions inherited from Verse.Graphic
Quaternion QuatFromRot (Rot4 rot)
 
- Protected Attributes inherited from Verse.Graphic_Linked
Graphic subGraphic
 
- Properties inherited from Verse.Graphic_Linked
virtual LinkDrawerType LinkerType [get]
 
override Material MatSingle [get]
 
- Properties inherited from Verse.Graphic
UnityEngine.Color Color [get]
 
UnityEngine.Color ColorTwo [get]
 
virtual Material MatBack [get]
 
virtual Material MatFront [get]
 
virtual Material MatSide [get]
 
virtual Material MatSingle [get]
 
UnityEngine.Shader Shader [get]
 
Graphic_Shadow ShadowGraphic [get]
 
virtual bool ShouldDrawRotated [get]
 

The documentation for this class was generated from the following file: