Riwmorld
RimWorld.Zone_Stockpile Class Reference
Inheritance diagram for RimWorld.Zone_Stockpile:
Verse.Zone RimWorld.IStoreSettingsParent RimWorld.ISlotGroupParent Verse.IExposable Verse.ISelectable RimWorld.IStoreSettingsParent

Public Member Functions

 Zone_Stockpile (StorageSettingsPreset preset, ZoneManager zoneManager)
 
override void AddCell (IntVec3 sq)
 
IEnumerable< IntVec3AllSlotCells ()
 
List< IntVec3AllSlotCellsList ()
 
override void Deregister ()
 
override void ExposeData ()
 
override IEnumerable< GizmoGetGizmos ()
 
override IEnumerable< InspectTabBaseGetInspectTabs ()
 
StorageSettings GetParentStoreSettings ()
 
SlotGroup GetSlotGroup ()
 
StorageSettings GetStoreSettings ()
 
void Notify_LostThing (Thing newItem)
 
void Notify_ReceivedThing (Thing newItem)
 
override void RemoveCell (IntVec3 sq)
 
string SlotYielderLabel ()
 
- Public Member Functions inherited from Verse.Zone
 Zone (string baseName, ZoneManager zoneManager)
 
void CheckContiguous ()
 
bool ContainsCell (IntVec3 c)
 
virtual void Delete ()
 
IEnumerator< IntVec3GetEnumerator ()
 
virtual string GetInspectString ()
 
override string ToString ()
 

Public Attributes

StorageSettings settings
 
SlotGroup slotGroup
 
- Public Attributes inherited from Verse.Zone
ZoneManager zoneManager
 
string label
 
List< IntVec3cells = new List<IntVec3>()
 
Color color = Color.white
 
bool hidden
 

Properties

override Color NextZoneColor [get]
 
bool StorageTabVisible [get]
 
- Properties inherited from Verse.Zone
IEnumerable< ThingAllContainedThings [get]
 
List< IntVec3Cells [get]
 
bool ContainsStaticFire [get]
 
virtual bool IsMultiselectable [get]
 
Verse.Map Map [get]
 
UnityEngine.Material Material [get]
 
abstract Color NextZoneColor [get]
 
- Properties inherited from RimWorld.IStoreSettingsParent
bool StorageTabVisible [get]
 
- Properties inherited from RimWorld.ISlotGroupParent
Verse.Map Map [get]
 

The documentation for this class was generated from the following file: