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| MapPawns (Map map) |
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void | DeRegisterPawn (Pawn p) |
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IEnumerable< Pawn > | FreeHumanlikesOfFaction (Faction faction) |
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IEnumerable< Pawn > | FreeHumanlikesSpawnedOfFaction (Faction faction) |
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void | LogListedPawns () |
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IEnumerable< Pawn > | PawnsInFaction (Faction faction) |
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void | RegisterPawn (Pawn p) |
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List< Pawn > | SpawnedPawnsInFaction (Faction faction) |
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void | UpdateRegistryForPawn (Pawn p) |
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IEnumerable< Pawn > | AllPawns [get] |
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int | AllPawnsCount [get] |
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List< Pawn > | AllPawnsSpawned [get] |
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int | AllPawnsSpawnedCount [get] |
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IEnumerable< Pawn > | AllPawnsUnspawned [get] |
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int | AllPawnsUnspawnedCount [get] |
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bool | AnyColonistTameAnimalOrPrisonerOfColony [get] |
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int | ColonistCount [get] |
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int | ColonistsSpawnedCount [get] |
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IEnumerable< Pawn > | FreeColonists [get] |
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IEnumerable< Pawn > | FreeColonistsAndPrisoners [get] |
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int | FreeColonistsAndPrisonersCount [get] |
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IEnumerable< Pawn > | FreeColonistsAndPrisonersSpawned [get] |
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int | FreeColonistsAndPrisonersSpawnedCount [get] |
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int | FreeColonistsCount [get] |
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IEnumerable< Pawn > | FreeColonistsSpawned [get] |
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int | FreeColonistsSpawnedCount [get] |
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int | FreeColonistsSpawnedOrInPlayerEjectablePodsCount [get] |
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IEnumerable< Pawn > | PrisonersOfColony [get] |
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int | PrisonersOfColonyCount [get] |
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List< Pawn > | PrisonersOfColonySpawned [get] |
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int | PrisonersOfColonySpawnedCount [get] |
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The documentation for this class was generated from the following file: