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| Turbulence (ModuleBase input) |
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| Turbulence (double power, ModuleBase input) |
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| Turbulence (Perlin x, Perlin y, Perlin z, double power, ModuleBase input) |
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override double | GetValue (double x, double y, double z) |
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void | Dispose () |
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float | GetValue (IntVec2 coordinate) |
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float | GetValue (IntVec3 coordinate) |
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float | GetValue (Vector3 coordinate) |
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double | Frequency [get, set] |
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double | Power [get, set] |
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int | Roughness [get, set] |
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int | Seed [get, set] |
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bool | IsDisposed [get] |
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virtual ModuleBase | this[int index] [get, set] |
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int | SourceModuleCount [get] |
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| ModuleBase (int count) |
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virtual bool | Disposing () |
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ModuleBase [] | modules |
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The documentation for this class was generated from the following file:
- Verse/Noise/Turbulence.cs