Riwmorld
Verse.HealthTunings Class Reference

Public Attributes

const float SmallPawnFragmentedDamageHealthScaleThreshold = 0.5f
 
const int SmallPawnFragmentedDamageMinimumDamageAmount = 10
 
const float MinBleedingRateToBleed = 0.1f
 
const float BleedSeverityRecoveryPerInterval = 0.02f
 
const float BloodFilthDropChanceFactorStanding = 0.008f
 
const float BloodFilthDropChanceFactorLaying = 0.0008f
 
const int BaseTicksAfterInjuryToStopBleeding = 90000
 
const int TicksAfterMissingBodyPartToStopBeingFresh = 90000
 
const int InjuryHealInterval = 600
 
const float InjuryHealPerDay_Untended = 8f
 
const float InjuryHealPerDay_Tended = 22f
 
const int InjurySeverityTendedPerMedicine = 20
 
const int MinDamageSeverityForOld = 7
 
const float MinDamagePartPctForOld = 0.25f
 
const float DelicateBodyPartOldInjuryChanceThreshold = 0.8f
 
const float MinDamagePartPctForInfection = 0.2f
 
const float AnimalsInfectionChanceFactor = 0.15f
 
const float HypothermiaGrowthPerDegreeUnder = 6.45E-05f
 
const float HeatstrokeGrowthPerDegreeOver = 6.45E-05f
 
const float MinHeatstrokeProgressPerInterval = 0.000375f
 
const float MinHypothermiaProgress = 0.00075f
 
const float HarmfulTemperatureOffset = 10f
 
const float MinTempOverComfyMaxForBurn = 150f
 
const float BurnDamagePerTempOverage = 0.06f
 
const int MinBurnDamage = 3
 
const float ImpossibleToFallSickIfAboveThisImmunityLevel = 0.6f
 
const int HediffGiverUpdateInterval = 60
 
const int VomitCheckInterval = 600
 
const int DeathCheckInterval = 200
 
const int ForgetRandomMemoryThoughtCheckInterval = 400
 
const float GoodWillGainPerTend = 0.3f
 
const float PawnBaseHealthForSummary = 75f
 
const float BaseBecomeOldChance = 0.2f
 
const float DeathOnDownedChance_NonColonyHumanlike = 0.67f
 
const float DeathOnDownedChance_NonColonyAnimal = 0.47f
 

Static Public Attributes

static float ChanceToAdditionallyDamageInnerSolidPart
 
static readonly IntRange InfectionDelayRange
 

The documentation for this class was generated from the following file: