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void | AddRegion (Region r) |
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void | DecrementMapIndex () |
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void | DrawFieldEdges () |
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IEnumerator< IntVec3 > | GetEnumerator () |
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override int | GetHashCode () |
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float | GetStat (RoomStatDef roomStat) |
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RoomStatScoreStage | GetStatScoreStage (RoomStatDef stat) |
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void | Notify_BedTypeChanged () |
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void | Notify_ContainedThingSpawnedOrDespawned (Thing th) |
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void | Notify_MyMapRemoved () |
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void | Notify_TerrainChanged () |
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bool | PushHeat (float energy) |
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void | RemoveRegion (Region r) |
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void | RoofChanged () |
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void | RoomChanged () |
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override string | ToString () |
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sbyte | mapIndex = -1 |
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int | ID = -16161616 |
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int | lastChangeTick = -1 |
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bool | isPrisonCell |
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List< Thing > | AllContainedThings [get] |
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int | CellCount [get] |
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IEnumerable< IntVec3 > | Cells [get] |
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IEnumerable< Building_Bed > | ContainedBeds [get] |
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bool | Dereferenced [get] |
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bool | Fogged [get] |
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bool | IsDoor [get] |
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bool | IsHuge [get] |
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Verse.Map | Map [get] |
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int | OpenRoofCount [get] |
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IEnumerable< Pawn > | Owners [get] |
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bool | PsychologicallyOutdoors [get] |
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int | RegionCount [get] |
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List< Region > | Regions [get] |
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RoomRoleDef | Role [get] |
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float | Temperature [get, set] |
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RoomTempTracker | TempTracker [get] |
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bool | TouchesMapEdge [get] |
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bool | UsesOutdoorTemperature [get] |
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The documentation for this class was generated from the following file: