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static void | ClearCache () |
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static AudioDataLoadState | GetAudioClipLoadState (AudioClip audioClip) |
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static AudioClipLoadType | GetAudioClipLoadType (AudioClip audioClip) |
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static AudioFormat | GetAudioFormat (string filePath) |
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static bool | IsSupportedFormat (string filePath) |
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static AudioClip | Load (string filePath, bool doStream=false, bool loadInBackground=true, bool useCache=true) |
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static AudioClip | Load (Stream dataStream, AudioFormat audioFormat, string unityAudioClipName, bool doStream=false, bool loadInBackground=true, bool diposeDataStreamIfNotNeeded=true) |
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static void | SetAudioClipLoadState (AudioClip audioClip, AudioDataLoadState newLoadState) |
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static void | SetAudioClipLoadType (AudioClip audioClip, AudioClipLoadType newLoadType) |
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The documentation for this class was generated from the following file:
- RuntimeAudioClipLoader/Manager.cs