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int | difficulty = -1 |
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float | threatScale |
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bool | allowBigThreats = true |
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float | colonistMoodOffset |
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float | tradePriceFactorLoss |
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float | cropYieldFactor = 1f |
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float | diseaseIntervalFactor = 1f |
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float | enemyReproductionRateFactor = 1f |
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const string | DefaultDefName = "UnnamedDef" |
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string | defName = "UnnamedDef" |
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string | label |
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string | description |
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ushort | shortHash |
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ushort | index = 65535 |
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ushort | debugRandomId = (ushort)Rand.RangeInclusive(0, 65535) |
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virtual void | ClearCachedData () |
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override IEnumerable< string > | ConfigErrors () |
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override int | GetHashCode () |
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virtual IEnumerable< StatDrawEntry > | SpecialDisplayStats () |
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override string | ToString () |
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virtual void | PostLoad () |
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virtual void | ResolveReferences () |
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string | LabelCap [get] |
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The documentation for this class was generated from the following file:
- RimWorld/DifficultyDef.cs