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| Listing_Standard (Rect rect, GameFont font) |
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| Listing_Standard (Rect rect) |
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bool | ButtonDebug (string label) |
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bool | ButtonImage (Texture2D tex, float width, float height) |
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bool | ButtonText (string label, string highlightTag=null) |
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bool | ButtonTextLabeled (string label, string buttonLabel) |
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void | CheckboxLabeled (string label, ref bool checkOn, string tooltip=null) |
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bool | CheckboxLabeledSelectable (string label, ref bool selected, ref bool checkOn) |
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void | IntAdjuster (ref int val, int countChange, int min=0) |
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void | IntRange (ref IntRange range, int min, int max) |
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void | IntSetter (ref int val, int target, string label, float width=42) |
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void | Label (string label) |
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void | LabelCheckboxDebug (string label, ref bool checkOn) |
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void | LabelDouble (string leftLabel, string rightLabel) |
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bool | RadioButton (string label, bool active, float tabIn=0) |
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bool | SelectableDef (string name, bool selected, Action deleteCallback) |
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float | Slider (float val, float min, float max) |
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string | TextEntry (string text, int lineCount=1) |
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string | TextEntryLabeled (string label, string text, int lineCount=1) |
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void | TextFieldNumeric< T > (ref T val, ref string buffer, float min=0, float max=1000000000) |
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void | TextFieldNumericLabeled< T > (string label, ref int val, ref string buffer, float min=0, float max=1000000000) |
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| Listing (Rect rect) |
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virtual void | End () |
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void | Gap (float gapHeight=12f) |
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void | GapLine (float gapHeight=12f) |
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Rect | GetRect (float height) |
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void | NewColumn () |
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