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const float | SmallPawnFragmentedDamageHealthScaleThreshold = 0.5f |
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const int | SmallPawnFragmentedDamageMinimumDamageAmount = 10 |
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const float | MinBleedingRateToBleed = 0.1f |
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const float | BleedSeverityRecoveryPerInterval = 0.02f |
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const float | BloodFilthDropChanceFactorStanding = 0.008f |
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const float | BloodFilthDropChanceFactorLaying = 0.0008f |
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const int | BaseTicksAfterInjuryToStopBleeding = 90000 |
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const int | TicksAfterMissingBodyPartToStopBeingFresh = 90000 |
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const int | InjuryHealInterval = 600 |
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const float | InjuryHealPerDay_Untended = 8f |
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const float | InjuryHealPerDay_Tended = 22f |
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const int | InjurySeverityTendedPerMedicine = 20 |
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const int | MinDamageSeverityForOld = 7 |
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const float | MinDamagePartPctForOld = 0.25f |
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const float | DelicateBodyPartOldInjuryChanceThreshold = 0.8f |
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const float | MinDamagePartPctForInfection = 0.2f |
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const float | AnimalsInfectionChanceFactor = 0.15f |
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const float | HypothermiaGrowthPerDegreeUnder = 6.45E-05f |
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const float | HeatstrokeGrowthPerDegreeOver = 6.45E-05f |
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const float | MinHeatstrokeProgressPerInterval = 0.000375f |
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const float | MinHypothermiaProgress = 0.00075f |
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const float | HarmfulTemperatureOffset = 10f |
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const float | MinTempOverComfyMaxForBurn = 150f |
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const float | BurnDamagePerTempOverage = 0.06f |
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const int | MinBurnDamage = 3 |
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const float | ImpossibleToFallSickIfAboveThisImmunityLevel = 0.6f |
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const int | HediffGiverUpdateInterval = 60 |
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const int | VomitCheckInterval = 600 |
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const int | DeathCheckInterval = 200 |
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const int | ForgetRandomMemoryThoughtCheckInterval = 400 |
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const float | GoodWillGainPerTend = 0.3f |
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const float | PawnBaseHealthForSummary = 75f |
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const float | BaseBecomeOldChance = 0.2f |
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const float | DeathOnDownedChance_NonColonyHumanlike = 0.67f |
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const float | DeathOnDownedChance_NonColonyAnimal = 0.47f |
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