Riwmorld
Verse.Map Class Reference
Inheritance diagram for Verse.Map:
RimWorld.IIncidentTarget Verse.ILoadReferenceable Verse.IExposable Verse.ILoadReferenceable

Public Member Functions

void ConstructComponents ()
 
void ExposeData ()
 
void FinalizeInit ()
 
void FinalizeLoading ()
 
GetComponent< T > ()
 
IEnumerator< IntVec3GetEnumerator ()
 
string GetUniqueLoadID ()
 
void MapPostTick ()
 
void MapPreTick ()
 
void MapUpdate ()
 
override string ToString ()
 

Public Attributes

MapFileCompressor compressor
 
int uniqueID = -1
 
MapInfo info = new MapInfo()
 
List< MapComponentcomponents = new List<MapComponent>()
 
CellIndices cellIndices
 
ListerThings listerThings
 
ListerBuildings listerBuildings
 
MapPawns mapPawns
 
DynamicDrawManager dynamicDrawManager
 
MapDrawer mapDrawer
 
PawnDestinationManager pawnDestinationManager
 
TooltipGiverList tooltipGiverList
 
ReservationManager reservationManager
 
PhysicalInteractionReservationManager physicalInteractionReservationManager
 
DesignationManager designationManager
 
LordManager lordManager
 
PassingShipManager passingShipManager
 
SlotGroupManager slotGroupManager
 
DebugCellDrawer debugDrawer
 
MapConditionManager mapConditionManager
 
WeatherManager weatherManager
 
ZoneManager zoneManager
 
ResourceCounter resourceCounter
 
MapTemperature mapTemperature
 
TemperatureCache temperatureCache
 
AreaManager areaManager
 
AttackTargetsCache attackTargetsCache
 
AttackTargetReservationManager attackTargetReservationManager
 
VoluntarilyJoinableLordsStarter lordsStarter
 
ThingGrid thingGrid
 
CoverGrid coverGrid
 
EdificeGrid edificeGrid
 
FogGrid fogGrid
 
RegionGrid regionGrid
 
GlowGrid glowGrid
 
TerrainGrid terrainGrid
 
PathGrid pathGrid
 
RoofGrid roofGrid
 
FertilityGrid fertilityGrid
 
SnowGrid snowGrid
 
DeepResourceGrid deepResourceGrid
 
ExitMapGrid exitMapGrid
 
LinkGrid linkGrid
 
GlowFlooder glowFlooder
 
PowerNetManager powerNetManager
 
PowerNetGrid powerNetGrid
 
RegionMaker regionMaker
 
PathFinder pathFinder
 
PawnPathPool pawnPathPool
 
RegionAndRoomUpdater regionAndRoomUpdater
 
RegionLinkDatabase regionLinkDatabase
 
MoteCounter moteCounter
 
GatherSpotLister gatherSpotLister
 
WindManager windManager
 
ListerBuildingsRepairable listerBuildingsRepairable
 
ListerHaulables listerHaulables
 
ListerFilthInHomeArea listerFilthInHomeArea
 
Reachability reachability
 
ItemAvailability itemAvailability
 
AutoBuildRoofAreaSetter autoBuildRoofAreaSetter
 
RoofCollapseBufferResolver roofCollapseBufferResolver
 
RoofCollapseBuffer roofCollapseBuffer
 
WildSpawner wildSpawner
 
SteadyAtmosphereEffects steadyAtmosphereEffects
 
SkyManager skyManager
 
OverlayDrawer overlayDrawer
 
FloodFiller floodFiller
 
WeatherDecider weatherDecider
 
FireWatcher fireWatcher
 
DangerWatcher dangerWatcher
 
DamageWatcher damageWatcher
 
StrengthWatcher strengthWatcher
 
WealthWatcher wealthWatcher
 
RegionDirtyer regionDirtyer
 
MapCellsInRandomOrder cellsInRandomOrder
 
RememberedCameraPos rememberedCameraPos
 
MineStrikeManager mineStrikeManager
 

Properties

IEnumerable< IntVec3AllCells [get]
 
int Area [get]
 
BiomeDef Biome [get]
 
IntVec3 Center [get]
 
int Index [get]
 
bool IsPlayerHome [get]
 
Faction ParentFaction [get]
 
IntVec3 Size [get]
 
int Tile [get]
 
RimWorld.Planet.Tile TileInfo [get]
 
- Properties inherited from RimWorld.IIncidentTarget
int Tile [get]
 

The documentation for this class was generated from the following file: