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void | BeginTargeting (Func< GlobalTargetInfo, bool > action, bool canTargetTiles, Texture2D mouseAttachment=null, bool closeWorldTabWhenFinished=false, Action onUpdate=null, Func< GlobalTargetInfo, string > extraLabelGetter=null) |
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bool | IsTargetedNow (WorldObject o, List< WorldObject > worldObjectsUnderMouse=null) |
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void | ProcessInputEvents () |
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void | StopTargeting () |
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void | TargeterOnGUI () |
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void | TargeterUpdate () |
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bool | closeWorldTabWhenFinished |
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The documentation for this class was generated from the following file:
- RimWorld/WorldTargeter.cs