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override bool | ForceHostileTo (Thing t) |
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override bool | ForceHostileTo (Faction f) |
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override void | PostStart (string reason) |
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override RandomSocialMode | SocialModeMax () |
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EffecterDef | CurrentStateEffecter () |
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virtual void | ExposeData () |
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virtual void | MentalStateTick () |
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virtual void | PostEnd () |
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void | RecoverFromState () |
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Pawn | pawn |
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MentalStateDef | def |
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bool | causedByMood |
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int | Age [get] |
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virtual string | InspectLine [get] |
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The documentation for this class was generated from the following file:
- Verse/AI/MentalState_Manhunter.cs