Riwmorld
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Public Member Functions | |
void | CloseOpenTab () |
void | DoInspectPaneButtons (Rect rect, ref float lineEndWidth) |
void | DoPaneContents (Rect rect) |
override void | DoWindowContents (Rect inRect) |
void | DrawInspectGizmos () |
override void | ExtraOnGUI () |
string | GetLabel (Rect rect) |
void | Reset () |
void | SelectNextInCell () |
override void | WindowUpdate () |
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virtual bool | CausesMessageBackground () |
virtual void | Close (bool doCloseSound=true) |
virtual void | Notify_ResolutionChanged () |
virtual void | PostClose () |
virtual void | PostOpen () |
virtual void | PreClose () |
virtual void | PreOpen () |
virtual void | WindowOnGUI () |
Properties | |
bool | AnythingSelected [get] |
IEnumerable< InspectTabBase > | CurTabs [get] |
override float | Margin [get] |
Type | OpenTabType [get, set] |
float | PaneTopY [get] |
float | RecentHeight [get, set] |
override Vector2 | RequestedTabSize [get] |
bool | ShouldShowPaneContents [get] |
bool | ShouldShowSelectNextInCellButton [get] |
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virtual MainTabWindowAnchor | Anchor [get] |
override Vector2 | InitialSize [get] |
virtual Vector2 | RequestedTabSize [get] |
virtual float | TabButtonBarPercent [get] |
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virtual Vector2 | InitialSize [get] |
virtual bool | IsDebug [get] |
virtual float | Margin [get] |
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bool | AnythingSelected [get] |
IEnumerable< InspectTabBase > | CurTabs [get] |
Type | OpenTabType [get, set] |
float | PaneTopY [get] |
float | RecentHeight [get, set] |
bool | ShouldShowPaneContents [get] |
bool | ShouldShowSelectNextInCellButton [get] |
Additional Inherited Members | |
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MainTabDef | def |
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WindowLayer | layer = WindowLayer.Dialog |
string | optionalTitle |
bool | doCloseX |
bool | doCloseButton |
bool | closeOnEscapeKey = true |
bool | closeOnClickedOutside |
bool | forcePause |
bool | preventCameraMotion = true |
bool | preventDrawTutor |
bool | doWindowBackground = true |
bool | onlyOneOfTypeAllowed = true |
bool | absorbInputAroundWindow |
bool | resizeable |
bool | draggable |
bool | drawShadow = true |
bool | focusWhenOpened = true |
float | shadowAlpha = 1f |
SoundDef | soundAppear |
SoundDef | soundClose |
SoundDef | soundAmbient |
bool | silenceAmbientSound |
bool | wantsRenderedWorld |
int | ID |
Rect | windowRect |
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override void | SetInitialSizeAndPosition () |
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const float | StandardMargin = 18f |
readonly Vector2 | CloseButSize = new Vector2(120f, 40f) |