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Type | workerClass |
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string | arrivalTextFriendly |
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string | arrivalTextEnemy |
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float | pointsFactor = 1f |
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float | selectionChance = 1f |
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string | letterLabelEnemy |
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string | letterLabelFriendly |
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List< PawnsArriveMode > | arriveModes |
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float | minPawns = 1f |
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float | minDaysPassed |
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bool | pawnsCanBringFood |
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const string | DefaultDefName = "UnnamedDef" |
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string | defName = "UnnamedDef" |
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string | label |
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string | description |
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ushort | shortHash |
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ushort | index = 65535 |
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ushort | debugRandomId = (ushort)Rand.RangeInclusive(0, 65535) |
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virtual void | ClearCachedData () |
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override IEnumerable< string > | ConfigErrors () |
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override int | GetHashCode () |
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virtual IEnumerable< StatDrawEntry > | SpecialDisplayStats () |
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override string | ToString () |
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virtual void | PostLoad () |
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virtual void | ResolveReferences () |
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The documentation for this class was generated from the following file:
- RimWorld/RaidStrategyDef.cs