Riwmorld
Verse.MapPawns Class Reference

Public Member Functions

 MapPawns (Map map)
 
void DeRegisterPawn (Pawn p)
 
IEnumerable< PawnFreeHumanlikesOfFaction (Faction faction)
 
IEnumerable< PawnFreeHumanlikesSpawnedOfFaction (Faction faction)
 
void LogListedPawns ()
 
IEnumerable< PawnPawnsInFaction (Faction faction)
 
void RegisterPawn (Pawn p)
 
List< PawnSpawnedPawnsInFaction (Faction faction)
 
void UpdateRegistryForPawn (Pawn p)
 

Properties

IEnumerable< PawnAllPawns [get]
 
int AllPawnsCount [get]
 
List< PawnAllPawnsSpawned [get]
 
int AllPawnsSpawnedCount [get]
 
IEnumerable< PawnAllPawnsUnspawned [get]
 
int AllPawnsUnspawnedCount [get]
 
bool AnyColonistTameAnimalOrPrisonerOfColony [get]
 
int ColonistCount [get]
 
int ColonistsSpawnedCount [get]
 
IEnumerable< PawnFreeColonists [get]
 
IEnumerable< PawnFreeColonistsAndPrisoners [get]
 
int FreeColonistsAndPrisonersCount [get]
 
IEnumerable< PawnFreeColonistsAndPrisonersSpawned [get]
 
int FreeColonistsAndPrisonersSpawnedCount [get]
 
int FreeColonistsCount [get]
 
IEnumerable< PawnFreeColonistsSpawned [get]
 
int FreeColonistsSpawnedCount [get]
 
int FreeColonistsSpawnedOrInPlayerEjectablePodsCount [get]
 
IEnumerable< PawnPrisonersOfColony [get]
 
int PrisonersOfColonyCount [get]
 
List< PawnPrisonersOfColonySpawned [get]
 
int PrisonersOfColonySpawnedCount [get]
 

The documentation for this class was generated from the following file: