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| SectionLayer_TerrainScatter (Section section) |
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override void | Regenerate () |
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| SectionLayer (Section section) |
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virtual void | DrawLayer () |
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LayerSubMesh | GetSubMesh (Material material) |
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override bool | Visible [get] |
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Verse.Map | Map [get] |
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virtual bool | Visible [get] |
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MapMeshFlag | relevantChangeTypes |
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List< LayerSubMesh > | subMeshes = new List<LayerSubMesh>() |
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void | ClearSubMeshes (MeshParts parts) |
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void | FinalizeMesh (MeshParts tags) |
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Section | section |
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The documentation for this class was generated from the following file:
- Verse/SectionLayer_TerrainScatter.cs